Which new factions would you like to see in E.B?
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Which new factions would you like to see in E.B?
Illyria would be nice. Perhaps another Germanic faction also. Oh, yeah, and Numida. :2thumbsup:Quote:
Originally Posted by Jo the Greek
Illyria good idea a faction between balkans and italy would mess the things a lot .
nubian and indian, though they are perhaps off the map.
i dont know how much is know about nubian military structure either
New germanic and briton faction, Numidia and Pergamon, another ideas are Syracuse, Celtiberians and something which would attack Seleucids like Maccabees as a non-playable faction which will appear
A new Germanic faction to balance out the Swezboz, perhaps the Suebi maybe? Unless you made the SwezBoz a coalition including the Suebi but they would be a good faction to have along with another Germanic faction to balance out the region so that the Swezboz don't just steam roll the Aedui and Averni and have some stronger competition. Or perhaps another Celtaberian tribe or even another Gallic tribe, the Menepii or a Belgian tribe (sp?) perhaps, they were both a big part of the Gallic resistance against Caeser.
Woops...double post...blame AOL not me. I hate AOL, but, dial-up is what it is for now. So be it.
The Attalids' Pergamonian Kingdom would be cool. Then again, they're is a million of them that would be cool. Boo on CA for creating a faction limit....I remember the XL mod for MTW had like 50 factions (don't know the exact number, I just know it was a lot more than 21). Soooo, CA, this boo's for you. Boo.
@ The Internet: I think the Sweboz ARE the Suebi.
I'd like to see another germanic faction or a celtic faction like the Boii in eastern Europe. This would both balance the Sweboz expansion and prevent the Romans from heading north too early.
India, or if it is at all possible some sort of oriental chinese style faction, tibet or at a push proto-mongols but i don't think the map goes far enough east for the idea to be plausible
Personally I think every Germanic tribe deserves a proper faction. This way they would compete with each other, some would be eaten up, an thus preventing the Suebi = Sweboz (!) from becoming the all-time superpower of the Baltics.
I think that would be great. And remember, EB-team, all these Germanic factions would share models!
Pergamon, Skythians, Syrakuse perhaps would be great as well.:2thumbsup:
Edit: And Belgae of course.
I was worried that the Swezboz were the Suebi i just wasn't sure, in that case perhaps the Boii would be a good choice, i say the more Germanic tribes the better, i just wish the engine could allow us represent things properly. :(
The Boii were a Celtic tribe, but perhaps the Cimbri or Teutons would be a possible choice.
Heh i know, i should of quoted the person who said having the Boii would help check the Roman advance for a while, but i still support a new German tribe, i should of put that across a little better. :sweatdrop:
The Cimbri or Teutons sound like great ideas, just gotta work out which one would be the best choice.
Except of those that were already mentioned (Pergamon, Suebi, Celtiberi, Belgae, etc.) I would like to see Galatian faction they would be a fun to play controlling Ankyra and messing in Asia minor.
But I have to say that in my recent Aedui campagin I have conquered Galatia and it provided me a full time Galatian experience. So maybe it is not necessary to have them as Faction. Because it can be very well supplemented if the Arverni or Aedui player conquers Ankyra.
The Galacians would be a pretty cool faction to have out in there, they might even keep some other factions in check, perhaps even the AS, the Galatians were feared by everyone and used by most in their armies or if a rival wanted to overthrow their current king or if a king wished to try and keep power he allied himself with the Galatians.
If i remember correctly that is.
I think Cimbri or Teutons would be difficult to represent in the game, as the EB-team doesn't seem to want emerging factions in EB2. 270 BC is way too early to have them in the south, and if they start in Denmark they'll never make it to Italy.
Also the Belgae or any germanic tribes west of the Sweboz would weaken the gaulic factions too much, who never perform very good in my campaigns.
I really hate to see the Romans at the Baltic sea in 220, so I hope for a germanic or celtic faction east or south-east of the Sweboz.
Galatians would be cool. I'd give them Tylis and Ancyra as starting territories, so they wouldn't be wiped out too early...
Well in theory M2TW game engine allows 52 factions, but only 26 can be playable.If you go with only 31 faction than all are playable.Don't know how they came up with that.Quote:
Originally Posted by Bootsiuv
At same time, they still only have 520 unit slots available, same like RTW.
The Scythians are already in there I think as the Saka. I would like to See Pergamon, Syracuse, The 2 numidian kingdoms, Chatti, Bithynia, Belgae, Illyria, Bastarnae, Numantines, and if one of these can not be done than the Goidlics.Quote:
Originally Posted by Centurio Nixalsverdrus
Edit: Oh I forgot about the Galatians.
Latin Suebii = Proto-Germanic *Swēbōz from *swēbaz sb.m.: ON Sváfa-land 'land of the Swabians', OE pl. Swǽfe 'Swabians', OHG pl. Swāba id. Cf. also Lat-Germ Suēbi, Suēvi. Based on PGmc *swēsaz adj.: Goth swes 'one's own', ON sváss id., OE swǽs id., OFris swēs 'related', OS swās 'own, nice, cosy', OHG swās 'private, intimate, homely'. Derived from IE *sue-: Skt svá- 'own,' Av hva- id., Gk ὂς id., Lat suus id., OPrus swais, Slav *svojьQuote:
Originally Posted by The Internet
the Teutons would be just another Celtic tribe... yes, both the notorious "Teutons" as well as the "Germans" were not really Germanic at all (language/ethnicity) but Celtic, check the Oxford English dictionary if you don't believe me, or read Caesar's propoganda efforts against Celts on the other side of the Rhine aka 'Germans'. That is not to say that any particular Indo-European people was exclusive to a certain area and many were far more mixed amongst other cultures than believed.
although everybody in EB wants another Germanic faction for variety and balance, there is little evidence to support any supra-tribal governments during 270BC, in-fact the Suebi are borderline appropriate in the first place, practically a singular option... the problem is no literate people of the time cared to write about that area until Caesar or later which isn't very valid for the 270-50BC period which most of EB takes place during... yes, there are a few who did write little bits but it's nothing to support a faction :cry: my point being, don't get your hopes up... we Germanophiles and those of other interests are trying.
there are Proto-Balts who are recorded consistently for a long time in the East, although their government is hardly the supra-tribal confederacy i described
If your saying that the Teutons were Celtic I have to disagree with you. John Warry, Tim Newkirk, Adrian Goldsworthy, John Haywood,D.H.Green,Simon James and many others say they were Germanic. The authors I read that said they were not sure was Wells and Cuniffe. The only one that said they were Celts was Ellis. Most encyclopedias, dictionaries and etc. say the Teutons were Germanic.Quote:
Originally Posted by blitzkrieg80
What about the Bastarnae/Scirii, I'm not sure they would fit the criteria but they did attack the Black Sea port of Olbia in 230BC, which means they would have been on the move earlier.Quote:
Originally Posted by blitzkrieg80
Quote:
Originally Posted by mlp071
I don't know much about M2:TW, but I will by October, which is when I plan on upgrading my video card and buying it. Here's a question for those in the know about M2:TW....would a Radeon 9250 be sufficient to run the game....if not I'll definitely upgrade before I buy it.
BTW, didn't mean to go off topic, but I'm bored, so sue me. :yes:
(Mt2 needs ram and me with a ati radeon zafire i play it respectfully) I belvieve a faction like Pergamum would helped a lot to kill the Seleukid monster and also it would great if any lost city of Pergamum by another faction would rebeled to the romans so the can put foot asia minor with way is more realistic.
Well, Pergamon did play a large role in the history of that particular region, so if the faction slots open up I'm pretty convinced that they would make a good choice. That or Galatians, just to populate Asia Minor a bit more.
In the current EB installment I've got to play "Galatians" quite a few times already though. Whenever I play the Arverni Ankyra seems to always rebel to me, and I had to, ah, fend off all those Seleukid hordes with only local troops. :dizzy2: Thank the engine that my Galatians get an access to the Arverni treasure on the other side of the Mediterranean.
Syracuse sounds fun but I think it's probably best represented by a regional unit or two like Massilia: an influential and large city-state but not exactly an EB faction made. The reason I say this is because they lack any large "Eleutheroi" areas to expand and grow powerful from. A human player would have a fun game fending off Rome and Carthage but an AI player would be screwed nine times out of ten. With Epeiros already there in Italy it would be really crowded.
It's true that Eastern Europe needs a faction to fill up the void (a Sweboz superpower every bloody game is kind of annoying), but I know nothing of the peoples in that area. A common suggestion seems to be the Boii Celtic tribe.
Numidia should be back!
Wolfman: I don't think the Saka Rauka represents the Scythians. The Scythians at the start of the EB timeframe would be between the Getai and the Sauromatae actually.
I would like something to appear east of the Sweboz, actually, if historically possible, though I'm not familiar with that area at that time period. The Sweboz currently aren't contested in their east. They always end up (if you see the AI expansions) with some form of pre-medieval Drang nach Osten that steamrollers everything in their path and ends up among the Sauromatae, who also get steamrollered. Some Baltic proto-Polish faction, both to put pressure on the Sweboz from the east and on the Getai from the north would be nice. It would probably be not as HA-dependent as the steppe factions, but would have a decent cavalry arm, I am expecting.
Though this is probably wishful thinking since there probably was no such power in the east at that time. :( So the Sweboz will still go uncontested, bah.
Alternatively, a more powerful Getai would also be as good as a brand new faction. I have never seen the Getai do more than become a central Balkan minor power, with fullstacks of Komatai that i can steamroller through easily. A Getai faction that is confident enough to go northeast and north (and maybe even south) would be nice.
Boii (or some germanic tribe in the area) would add someone to control the "AI Roman expansion routes", so they'd be an interesting addition, as would Pergamon.
It seems that a lot of people have a problem with Sweboz overexpanding eastwards (I also think that it is a little unhistorical as most people of that time migrated west not east). Also there is no historical evidence of an east european/baltic power big enough to become an EB faction.
Thinking about those two things I came upon an idea how to stop Sweboz from going east. My first idea was to boost Eleutheroi garrisons there, but then it is not so historical as well to place elite heavy units it that area. Then i reminded myself of a console command that can make a family member immortal. Maybe if someone can script a trigger that makes Eleutheroi general or family member immortal when Sweboz besiege those eastern settlements it will stop them from capturing those areas.
I never used that console command before and I'm not sure if it prevents a character from dying of old age, or makes him immortal in battle, or both, or if it can be reversed (make character mortal again - we dont want any immortal superhero Eleutheroi generals running around, do we?).
I have no scripting skills so can anyone tell me if this is possible. I'll test the "immortality" command when I get home today.
G
I'm not a fan of another Germanic tribe. As far as I know (which is not much) up to the first century BC findings with military denotation (esp. weapons) are rare in the Germanic area. After that time and the contact with the Romans it increased dramatically while the burial methods did not change. My conclusion is that no large scale warfare took place in the Germanic region before. It's maybe not worth to spend a faction place for it even if the playability of EB would be supported.
I would like an Illyrian faction but the middle of the map is already crowded; perhaps more Illyrian units for the Epirotes are enough (I hate hate hate the unit limitation for RTW and, grrr, M2TW). Btw, I can insert here my favorite theme:hijacked: : Illyrians are depicted barefoot in the few sources we have. So remember the Alamo.:2thumbsup:
I would also like to have a Goidelic faction (again, you know: many -later-sources show them frequently barefoot:sweatdrop: ), but only if naval invasions would be easier for AI, which would mean the use of the BI exe in the case of EB, wouldn't it? Not planned, or? For EB2 a Goidelic faction should be implemented in any case, just because I like them, hrhr.
A Nubian (Meroe, although of importance only much later?) or Saharian (Garamantes?) faction would be cool, but I wonder wether, beneath the problem with the timeframe, enough interesting units could be created. On the other hand, a faction with many light fast moving infantry troops could be nice in that area. For me it would be a totally new playing style, as I don't like to play the trousered barbarians farther north:laugh4: . So my favorite new factions.
A counterweight against AS in asia minor would be great, but is another Greek faction (Pergamon) not a bit to much? Maybe the Galatians are a good idea, although I would absolutely not be interested in playing them. And I think as a AI faction they would have great problems, more as Pontos I fear. Where is the room to expand?
India would offer great opportunities, but is not really on the map. Were there not great problems to make new provinces?
When I put it together I must confess that I'm relatively happy with the existing factions. If, then a lot of the mentioned new smaller factions should be created. But would that not collide with the restricted unit slots? More regional units would be my priority over new factions. Implementing a new faction should at least never result in disposing existing units.
Quote:
Originally Posted by blitzkrieg80
I hate to argue with you but it seems that a lot of authors seem to disagree about the Suebi not being Germanic, although they do all say that the distinction between Celtic and Germanic tribes (especially around the Rhine) seems to be hard to distinguish mainly because of the archaeology but as Adrian Goldsworthy has said on different occassions "archaeology is a clumbsy tool to distinguish tribal borders and cultures" especially in an area like the Rhine and as someone has already said, there seems to be quite a few historians who believe thart the tuetons were a Germanic tribe and i believe that if we use the MTW2 engine that allows hordes to appear it'd be very cool to have them migrate (perhaps as a large group under one name if need be) of some sort) towards the Celts and the Romans because of pressure from the Suebi.
And i really don't need a Latin translation on how Suebi = swezboz, a couple people have pointed out the fact that they are one in the same and that really is good enough to me, i'm sure you meant all the best when typing it and i don't mean to come across as an ass but to me it seems condescending and while i am not a scholar with a degree in ancient history i am not new to it either, i just don't see the Suebi refered to as the Swezboz outside of EB.
You have interesting points Geala, and I agree with some of them.
You have convinced me that there is no need for another Germanic faction.
I think that celtic Boii would be apropriete to chalange Sweboz in their rapid expansion. (I am not sure about this but Boii could start with that settelman Euboranum (spelling?) it would be probably historically correct and game/wise)
Again I think that you have good point about those Illyrians, there is no need for them as a faction, some regional units would do that job.
I think that Goidilic faction is represented well as it is now (as a rebel faction with neat regional units /I have conquered them with Aedui and I am even able to recruit Goidilic nobles!))
Nubian faction would be sweet.
I would love to see Pergamon and Galatian factions. Good idea would be (if it is possible) to make them only one settlement faction with no intentions for expanding (while controlled by AI). It would be quite wierd to have a campaign where Galatians would controll all of asia minor. I think that neat idea would be to give to Pergamum huge (and I mean HUGE) boost on their trade income - to represent their historicall sense as a Trading center of that region and also to allow them to keep huge armies for their defence. And Galatians could be solved by giving them really low units upkeep cost (while controlled by AI) To represent the fact that they were looting masters and slave takers and also to allow for them to have some decent army for defence because they would own only Ankyra so there would be no much income for them.
I play for Romans on Hard/Hard and I have really big problems with Swebos. They press me very hard in northern Ilyria. I am goig to mad of them and crowds of their field and mercenary armies. I think that new German faction could balance the force on the north and slow down their expansion. It could be the same as balance between Aeudi and Arverni.
I mean it would be good to renew Numidia for possibility of Roman diplomatic war with Karthastim.
Interesting would be united tribes of Ilyria or if not, than more mercenary Ilyria units for Epirus kingdom.
It would be nice to see Pergamon and Syracuse kingdoms on the strategic map but I think it is not necessary to be playable.
Do you think that it is possible to place in Iberian peninsula town of Saguntum? Because massacre in this town of Hannibal's troop was a "cause" for second Punic War.
Saguntum was also known by the native name of 'Arse'. Saguntum is the Roman name for the city.
A bit of etymology is always interesting. If not for you then for someone else.Quote:
Originally Posted by The Internet
Well, let me add there's a distinct fluctuation between u - v - and w. Hence the Romans call the Sw- bit Su-. Now where would Swabia come from? ~;)
I would like to see the Illyrians, Pergamon, the Helveti, the Boi or maybe even the kingdom of kappadocia. The belgi, described by Ceaser as the greatest in courage and military skills off all the celts will be a wellcome addition to EB.
Cheers.
Well, at least one of them is already covered. :wink:
are you serious about thinking the Teutons were Germanic but the Suebi were not?! What are the Suebi then (Celtic? Thracian? Cimmerian?) in your theory which so many scholars disagree over? I'm quite fascinated because I've NEVER heard of thisQuote:
Originally Posted by The Internet
It's funny that in my country some of the germanic settlers brought here by the Hungarians (~13-14th century I think) are called Svabi pronounced roughly as Schwabi (I really can't make it sound like in English). It's really similar in a way to Sweboz and clearly has something in common with Suebi.
Well Latin V is both W and U, varying translations cause spelling to get screwed up, things get confused.
Quote:
Originally Posted by blitzkrieg80
I suspect the two of you have miscommunicated. As an aside I also throw my lot in favor of the migration Teutons being protogermanic, the Cimbri are a different and more complex matter.
Getting back on track I would absolutely LOVE to see an eastern Baltic faction if at all supportable.
And depending on V's position in a word matters on how it is pronounced.
Regarding pronounciation, how can some scholars say that our people (Romanians) have close to nothing in common with the Romans when I can understand the Italian language on TV and I can communicate with an Italian person without proper knowledge of the language just because of the many similar words in our languages. I've read about so many people (historians) judging our Latin heritage and it's really a bummer that the gypsies call themselves Rroma (so similar to Romanians) and the majority of EU and especially the people in UK think that we are all gypsies, (perhaps offtopic but just wanted to get this of my chest), I really think most people here know better and I'm not a racist but the gypsies have really given us Romanians a bad reputation throughout Europe (that's the thanks we get for allowing them to settle in our lands)
you know I think the Kurds are strikingly similar in situation to the Romani... interesting though, don't worry Redmeth, I think of Vlad the Impaler ~:) that's right, kill those greedy merchants
Yeah Vlad, at least he helped Bram Stoker achieve immortality... He loved the Turks so much (grew up as a hostage in Istanbul). He would be a corruption-stopper it possible in the M2TW, there's a tale about how honest merchants could leave a bag full of gold on the edge of a fountain and later could come back and retrieve it because the punishment for theft was impaling, not really PC but effective I guess.
I think an eastern european and indian faction would be very nice. Nubians would be fun too. Maybe shake things up for carthage. I would also like to see alot more flavor for other factions like those awesome ancient sites on the map. :yes:
Well Romanians speak one of the 5 true children languages of latin, just the same way i can understand some spanish, french, and italian by knowing portuguese. :2thumbsup: Which helps so much with my classics studies!Quote:
Regarding pronounciation, how can some scholars say that our people (Romanians) have close to nothing in common with the Romans when I can understand the Italian language on TV and I can communicate with an Italian person without proper knowledge of the language just because of the many similar words in our languages. I've read about so many people (historians) judging our Latin heritage and it's really a bummer that the gypsies call themselves Rroma (so similar to Romanians) and the majority of EU and especially the people in UK think that we are all gypsies, (perhaps offtopic but just wanted to get this of my chest), I really think most people here know better and I'm not a racist but the gypsies have really given us Romanians a bad reputation throughout Europe (that's the thanks we get for allowing them to settle in our lands)
Plus the Roma people come from india and its not what they call themselves, its what they are called. Not trying to be mean, i swear! :sweatdrop:
.. oh the Romani, asways getting a bad rep. http://en.wikipedia.org/wiki/Romani_people
As far as the faction wishlist goes:
Remember that this game is set in 272BC and not Caesar's time. Some factions that Caesar fought or mentioned were not prominent in 272BC.
I wish I could comment on EB2 faction selection. Some guesses here are already set as future factions. But the new faction list is big surprise and top secret.
I would like to see the "Free Peoples" concept from Roma Surrectum used in EB, as explained in this post http://www.twcenter.net/forums/showthread.php?t=70732.
It is a faction that is intermixed with the existing slave faction territories. It has the effect of simulating a lot of small factions much better then the rather supine slave faction.
I think it would bring a welcome freshness to EB Campaign progression. Currently the "rebel" regions are mere resources waiting for a faction to come and capture them. With the Free Peoples - the non-faction areas would have some life because the Free Peoples would be in constant conflict with the slave faction, and it would be strong enough to give any normal faction a run for its money without either side being wiped out.
The price for this mechanism is for one of the existing factions to become unplayable - but it could still be represented as a regional part of the Free Peoples.
This gives me an idea!Quote:
Originally Posted by mlp071
I have a suggestion as to how to get 52 playable factions. Why not have two campaigns which are identical, except with Campaign A only the first 26 factions are playable, and with Campaign B the last 26 are playable. Sort of like what RTR 7.0 wants to do, except with two campaigns instead of 20.
With Kingdoms promising multiple campaigns, you could just have:
EB Main Campaign (A to L)in your main menu and, hey presto, 52 playable factions.
EB Main Campaign (M to Z)
The only thing is, I'm not sure you'd be able to squeeze in a realistic amount of units for 52 factions with the same space you had for 21 or whatever factions, but anyway, here's my suggestion if you need it.
If any new hellenistic faction was to be added, I'd hope it to be the Bosporan Kingdom. Interesting and challenging location, nice combination of available units and a valuable trading partner (or rival) for the other factions that have access to the Black Sea.
A faction in the North Africa or along the Nile would be much needed spice to that part of the map, but may not be reasonable. Something is definetly needed in Central Europe to keep the Sweboz from swelling too much and the Romani from going north early. Perhaps the Boii would do the trick as has been suggested.
Beyond that, maybe add factions to British islands and the Iberian peninsula? Additional factions in the east and on the steppes wouldn't hurt either.
Enough with the "Barbarian" factions, i say the Seres in the east, you could even use Sulek as their home city, it would work i say and as far as i remeber it would be historically accurate as the bactrians did have trading relations with them, so did the parthians, hell even the romans chatted to them later on.
there are many things pronounced like "schwabi", e.g. the font schwabach... and perhaps connected with suebi/sweboz - the land schwabia http://en.wikipedia.org/wiki/Schwabia
Quote:
Originally Posted by blitzkrieg80
Erm read that again, i said that all the scholars i've come across believe the Suebi to be a Germanic tribe. I'll try to type that our better next time to avoid confusion for those whose first language isn't English.
How condescending are you!?Quote:
Originally Posted by The Internet
Seriously dude, your original sentence was damn complicated to read, I certainly couldn't understand it. Perhaps you should try to explain yourself better, instead of doing the above and insulting people because they couldn't understand what the hell you were saying.
Oh, and also, blitz's explanation of Suebi=Sweboz was useful and to be expected. If someone asks a question we generally give an answer and an explanation. You don't like it, don't post. It certainly isn't condescending to post an explanation along with the answer.
Foot
I still think it would be great to add an Indian faction.
A justification is that in the campaign conquering India doesn't seem to be a stupendous feat for either Selukeia or Baktria. I mean, come on!All I need to do is deploy 2 levy phalangites at the gates and poke 000s of lousy naked Indians to death! If historically that is all I need to do, then Alexandros with his full arsenal of veteran Agyraspidai and Hetairoi would have expanded all the way to Indonesia and China!
Speaking about Indians, shouldn't there be elite units such as cataphracts and Ksatria warriors?What, don't tell me that the Indians have even less supply of iron than the Swebos! I have seen pictures of Indians in chain mail armor, riding horses clad in cataphract armor (correct me if I am wrong here).
If the EB team couldn't add more Indian provinces, then fine. They can just set Patala/Taksashila as the capital of Maurya Kingdome (or whatever else Indian kingdom). Then they can justify that the other Indian kingdoms to the east gave too high a resistance to capture.
@Foot and The Internet
I can't say this in words so I'll resort to smilies:
:scastle:
:stop:
~:grouphug:
...and the hippie is satisfied :hippie:
Well firstly, in our campaign you cannot conquer India, we don't have India on the map. We certainly won't be expanding our map to include India, so we certainly won't be including the Mauryan Kingdom (the idea of having their capital in an unhistorical location is certainly not EBs style).Quote:
Originally Posted by Slim_Ghost
However, we certainly want to do something in that area so whilst it won't be an empire, it will certainly expand the importance of that area.
Foot
Don't you have part of india on the map.
A very, very small portion. If we were to expand, it would be completely unrepresentative of the subcontinent though due to how densely populated it was. You could probably have 15-20 cities in India alone, easily.
Its hardly India. 3 border provinces, the conquest of which would hardly be considered a major dent in any Indian Empire.Quote:
Originally Posted by Wolfman
Foot
first, i would like to see Numidia. it was one of the key players in Punic wars. and certainly if we have Iberians as a faction we should have Numidians who imo were of more importance.
second, Galatia. beside historical reasons it'd put some preasure on AS's presence in Anatolia and will help little kingdoms such as Pontus, Armenia, Pahlava, by redirecting some of this beast's attention.
More important? Come on, dude. I'm as much for the inclusion of a Numidian tribe as anyone, but it didnt take the Romans decades to conquer Jugurtha as it did with "the Iberians". Lets not get into trying to say one faction is "more important" than another.
My Guesses for EB2
Erain
Lugii
Bosphoran Kingdom
Cyrene
Syracuse
Galatia
Khwarizm
Massilia
Pergamum
Palmyra
I would really like Rhodos. Doubt it will will happen though. Feel free to tell me if i'm way off.
Well, we can't have Rhodes as an island by itself since it is already a memeber of the Koinon Hellenon.
I'd like to see a turkic tribe or two!
Proto-Turks in 270BC? Don't get me wrong, I would love to see Turks too, but maybe during a different timeline... Turks hardly show themselves from beyond Central Asia/Mongolia before the Yueh-chi or Hsiung-Nu, and the Yueh-chi are already decidely too late for the EB time period, nonetheless the many other cool steppe cultures.
Unless you mean Tocharians? Their culture was quite a mix, but if anything more Indo-European (ruling class/ language) rather than Turkic, although I'm sure Proto-Turks were present to a greater or lesser degree.
what about Aitolia?
They never really did much besides cause trouble. Plus, they're sandwiched between Epeiros, Makedonia, and KH. They wouldn't do much in game besides get killed - something which can be easily represented by the eleutheroi.
lol good point :laugh4: I for one, am all for a Syracusai faction.
The Tocharians? I've read somewhere that they were closely related to the celts...
I'd like to see more barbarian factions, I mean it's "Europa Barbarorum", not "Asia Graecorum". But I'll be fine with whatever the EB-team decides is historically appropriate. The Lugii would also be a good choice, with a mix of celtic and germanic units, but the EB starting date might be a bit too early for them - Stupid thing that there aren't more sources on european peoples at that time..
I wish I knew the faction list for EB2 - must be quite difficult to decide between historical evidence and gameplay compability...
Quote:
Originally Posted by blitzkrieg80
Oh, I see... but what about baltic tribes? The baltic area feels very empty in EB.
There are two major problems with including a Baltic tribe as a faction:Quote:
Originally Posted by Brynjolfr
1) Very little is known about them
2) What is known suggest that there was nothing close to a large, unified power like the Suebi (Sweboz) conferderation. Although it is not inconceivable that a Baltic tribe might have grown big, they doen't seem to have had the potential for large-scale expansion and empire-building. As it is, there are far more likely candidates that haven't been included in EB. I admit the area is a bit bare, though. Would the Bastarnoz or the remaining Scythians qualify as a faction?
*Calls to fellow EB members*... some of the EB players do have a knack for recounting our internals polls, now don't they?
perhaps i shouldnt have used a word as this. i still think however, that Numidians played a bigger role not only on a local but also on international scale. if it wasnt for Numidia would Carthage be destroyed at all?Quote:
Originally Posted by Zaknafien
pardon me though if word 'important' sounds inappropriate in such a delicate business as this. it meant no harm.
I'd rather see the current factions improved but another Iberian group , the Goildics , the Aorsi , Nubia , and the Garamantes or Numidia , one of the two.
Why not add a Slavic faction?
There's a free space west of Sarmatians, exactly where the old Slavs lived - today's east Poland, western Ukraine and parts of Belarus
The problem I think with the Slavs is that almost nothing is known about them. If I could add another ten factions to EB, they would be:
1. Pergamon
2. Syrakousai
3. Nabataia
4. Numidia
5. Another Iberian tribe (I don't know their names, sorry!)
6. Belgae
7. Bastarnoz
8. Another Germanic tribe (Hattoz? Heruskoz? Maybe even the Helvetii? I don't know which would be best)
9. An Illyrian faction of some sort (the Ardiaioi?)
10. The Thracian Odrysai might be quite interesting...
Well blitz, arguing the Teutonii being celtic is rather the minority of historical researchers.
The majority, as Frostwulf alrready mentioned, definately see them as germanic along the Cimbri and Ambroni.
I fear you going to include the Lugians as half celtic and half germanic.
Would not be my choice, but...
Any news on wolf and bear-warriors b.t.w.?
At least for EB2?
would the nubians be able to fit entirely in the EB
map?
Personally, don't know about Goidils.
My two choices? Well, I'll start with my second favorite: Pergamum. They were considered one of the 'true' successor states of Alexander, at least how I was taught for my classics degree. So I think they're significance should warrant a faction slot in EB2.
As for the other faction, I believe no explanation is necessary.
We need Bartix.