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A silly question maybe to most,but as i havent recieved my copy yet.I'd like to know how these unit work?As i was looking forward to use these.Any good or what?
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Hato!!!
Knight Owltwwooo!!!
http://hatamotokill.homestead.com/fi...lap_md_wht.gif
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What evil scheme are you conducting that requires you to continue to open endless threads on topics which appear to have no other purpose than to educate you on matters which you currently have no use for?
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When u have waited as long as i have for this e-pack, it the best i can do without playing it! http://www.totalwar.org/ubb/mad.gifSo give me a break..... http://www.totalwar.org/ubb/frown.gif
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Hato!!!
Knight Owltwwooo!!!
http://hatamotokill.homestead.com/fi...lap_md_wht.gif
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Excellewnt in h to h...excell with short range weapons. 1200 koku or abouts 8 turn to produce. Well worth it!
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I play on Normal difficulty, they're 800 koku and 4 turns to produce. Ranged weapons have VERY short range, but very effective. Very hard to kill. Do mega damage unless totally surrounded. But since there's only 12, when they do get in trouble they can be totally wiped out easily before you can use the drill dojo to recharge their strength.
They would have been a big help if you could have used them against the Mongols in SP and MP, but you can't.
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Koga no Goshi
"Nandai"
Since time began
the dead alone know peace.
Life is but melting snow.
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