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I have the Samurai swords board game version of this game (game master series) and I altered the ninjas to make them a little more useful. Not only were the ninja's able to assassinate but they could also commit arson(either destroy a building or reduce it), or attack koku production (crops) so as to reduce income. Last but not least they were able to talk provinces into "betraying" their leige to come over to the side of whomever hired the ninja, which you seem to have accomplished w/ the bribery of armies. As much as I love the battles I wish that the campaign game was a little more involved. Oh well just thought I would share an idea or two. http://www.totalwar.org/ubb/smile.gif
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From what I've seen of the Crusaders previews that will be a major change. Much more interest and complexity in the campaign game.
Probably no ninjas though...
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I suspect will see some sort of assassins though, hashish anybody...
This belongs in several places. For now it can stay open here, later I may move it
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In the UK PC Gamer preview they talk about appointable regional governers with their own vices and virtues, some corrupt but maybe the locals love them so there is not much you can do but watch him debauch away your money, others may have darker habits which will inspire revolt should your people ever find out. I think the idea was you'd know about these thing on some level as you made appointments and such, but the promise of a great agricultural reformist might be too good to miss out on, even if you knew of why he was he was defrocked.
Cataline, I expect you'll want to move this now http://www.totalwar.org/ubb/wink.gif
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Not until you learn to spell my name right http://www.totalwar.org/ubb/smile.gif
Go to crusades to read htis
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