like the new faction menu, great job done here
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like the new faction menu, great job done here
We need to have the units which has the carthaginian standard to fix it.
The Stonehenge in Iberia is normal. Because that is not a landmark, rather, it is the Celt's gathering. The northern Spain has great Celtic heritage, so it has been in the mod since the beginning.
New Amazons Total War file with new interface is being uploaded right now.
The new UI completely discards the external utility in favor of internal campaign menu.
https://forums.totalwar.org/vb/attac...6&d=1370637840
https://forums.totalwar.org/vb/attac...7&d=1370637908
The upload has been completed.
The changes carries out my new User Interface concept, which is implemented by Celeste (Cel SB).
The ideas being to discard the external user interface entirely and use the internal campaign interface instead.
Now we have multiple choice of campaigns to choose from.
This is to implement Wheelie Paul's idea of allowing options for campaign.
Type 1 will destroy the Summoned Amazon faction, thus makes campaign easier.
Type 2 will leave the Summoned Amazon faction, and make the campaign more difficult.
At the same time, the completion of a Quest will still allow the player to recruit advanced tech units and collect prize as well.
This change will replace the auto-gen script for now.
finally I understand how to create the unitcards. I told Dragour I start with the Scythia/Seleucids and Gaul factions. I believe the barb_charriots need a make over so I will create also a new one for them. Sometimes I can't choose which pic so I will create 2 of them. I will post them when ready.
Here's the first Scythian unit.Attachment 9362Attachment 9363
WP
It is very detailed yet with so few pixels!
Looks very good.
Just a quick FYI, in the actual unit card for recruiting and battle, the whole of the smaller tile needs to move over to the right by a few pixels.
Because the top left, and top right are reserved for unit status.
Wheelie,
Just my personal opinion, I think the unit cards are the best I have seen contributed, and we must have seen a few hundrend contributions so far.
The picture is derived from the actual model, so there is spherical "distortion" when mapped from 3D to 2D. Meaning if you can rotate the tile to make it upright, I think it will look even better.
But as it is right now, it is already amazingly clear and easy to identify.
Here are the cards I made today. Sometimes it's difficult to find them like the new Scythian hunting-maidens. So some of these pictures haven't the proper name.
Attachment 9369Attachment 9370Attachment 9371Attachment 9372Attachment 9373Attachment 9373Attachment 9374Attachment 9375Attachment 9376Attachment 9376Attachment 9377Attachment 9378
I needed sometime to learn the trick but now i found out i can make them a lot faster. All tips are welcome and will try to improve them
Dragour, next factions for me will be egypt/britons/germans
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Not sure if this is an error or not, but are Pantheons suppose to take 64 turns to build?
As Libyan Amazons in Carthage (and pretty much all Africa and Iberia) the pantheon to Camilla costs around 23,000 and takes 64 turns. I understand that it's a huge temple but seriously, every other massive structure (including epic walls!) probably doesn't add up to this =P
Just noticed that with the Libyan Amazon, their third tier barracks removes their Desert Infantry until you upgrade again
Here are the first units cards for amazonia. Some of the swordswomen need to move to the right if you choose that pic.
Attachment 9388
Oh, I think this looks marvelous!
The militia archer looks so real in so few pixels.
https://forums.totalwar.org/vb/attac...0&d=1370716010
It would look better if it is rotated more upright.
https://forums.totalwar.org/vb/attac...6&d=1370721319
Thank you PS, and yes looks much better this way
Here are some more Amazonian cards and I for egypt
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A new Amazons Total War mod file is been uploaded to the server sites.
Changes are
1. revised game options
2. corrected Carthage officer leading rebel troop in N. Africa bug as reported by Dragour
3. corrected Libyan Desert Infantry missing mid-tier recruitment building also as reported by Dragour.
4. change text for Quest Campaign to make clear that the Quest is an archaeological discovery.
5. change picture for Quest Campaign
6. removed obsolete load screens
Will post when upload is completed.
The amazon grenadiers and plumbatarii cohorts don't have a visible first (darts) weapon. So it looks if they don't have a weapon until you got them into a close combat then they draw swords. So i haven't make unitcards for these units. Of course when their appearance should be without a vissible first weapon I will make their unitcards.
Attachment 9427Attachment 9428Attachment 9429Attachment 9430
WP,
Your planning is so detailed and thorough. No wonder your work really shined through.
Re-uploading a new mod-file because a campaign bug for second quest has been discovered and corrected.
The new upload is now available, URL is in the OP.
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wil post bigger pics later today