Re: AI building preferences
You just gave me an idea. :bow:
And BTW, I think it's possible. Maybe CA will think about it.
Re: AI building preferences
Has there been any research on how the AI prioritizes construction *within* the actual AI settings?
For example, if military buildings are a priority then which ones does it tend to build first? Can we identify patterns? Is it based on construction time and costs to any extent? Does the unit priority part of the AI setting prioritize (say) the building of stables when "henry" (or whatever it is) is set, or does that just kick in once the building is created?
I appreciate some discussion on settings has been posted, but what of the priority of individual buildings within that setting?
I need to know what "attracts" the AI to prioritizing a building.