Re: Editing settlement names
Open data/text/imperial_campaign_regions_and_settlements_names.txt.
The names that you see on start-map are the ones NOT in the brackets. The console commands use the names in the brackets, so if you just change the right-hand-side names, all will be fine.
Re: Editing settlement names
Cool,thanks. Now I can sack Troy whenever I want,mwahaha...
Re: Editing settlement names
Quote:
Originally Posted by Aradan
Open data/text/imperial_campaign_regions_and_settlements_names.txt.
The names that you see on start-map are the ones NOT in the brackets. The console commands use the names in the brackets, so if you just change the right-hand-side names, all will be fine.
The commands work with the new names as well ~:)
Re: Editing settlement names
Yes, of course they work - I meant that if you just change the external names, the commands will remain the same, ie the command for adding population to a specific will still require the old inernal name (rather pointless to mention it in the previous post, I just realised)
Re: Editing settlement names
Quote:
Originally Posted by Aradan
Yes, of course they work - I meant that if you just change the external names, the commands will remain the same, ie the command for adding population to a specific will still require the old inernal name (rather pointless to mention it in the previous post, I just realised)
Actually,no it doesn't. I changed Pergamum to Troy,Thessalonica to Pella,Sidon to Tyre,Seleucia to Babylon,etc.,and the cheats worked fine with the new names. Only thing is,Romeshell can't seem to recognize multiple-word names,as when I'd changed Carthago Nova to New Carthage and Constantinople to New Rome,no go.
Re: Editing settlement names
I think you'll need quoatation marks for them; but best bet is to use underscores for the internal names.
Re: Editing settlement names
You need to write the name using "_" .. like New Rome should be New_Rome
~:)
EDIT: Aradan was right .. quoatation marks helps
Re: Editing settlement names
Quote:
Originally Posted by Ibn-Khaldun
You need to write the name using "_" .. like New Rome should be New_Rome
~:)
EDIT: Aradan was right .. quoatation marks helps
Double-worded names don't have that "_" in the file,though. Carthago Nova was typed same as I just did.
Re: Editing settlement names
What he means is in the Romeshell when there is a two-part name for a city, you have to include a "_".
For example, "add_population 500 Carthago Nova" will not work, but:
"add_population 500 Carthago_Nova" will...or at least it should :yes:
Also, on the topic, how do you change them mid-game? I've seen it done before.
Re: Editing settlement names
Quote:
Originally Posted by TruePraetorian
Also, on the topic, how do you change them mid-game? I've seen it done before.
Yeah,I can do that with Extended Greek Mod,but it was already enabled when I installed the mod. You might check the "preferences" file,but I'm not exactly sure. I've haven't made any changes in mine,yet.
Re: Editing settlement names
in the preference file there is a line that says "edit_settlementnames: false" ..
just change it to "true" and you can change the names in the middle of the game ~:)
Re: Editing settlement names
then do i just change the settlement names in imperial_campaign_regions_and_settlements_names?
Re: Editing settlement names
Changing names in campaignname_regions_and_settlement_names can be done whenever. What Ibn-Khaldun has said will allow you change the names of settlement in game, while playing, simply open the settlement info panel and double-click on the settlement name.