Re: About custom battles-
Quote:
Originally Posted by
Gregsoon
Well, this is my firts post, sorry about the damn bad english :P
In the first version, the units were all mixed in the custom battles, being that the majority of them was mercenaries… Would like to know if the same will happen in the second version of mod - Greg
First of all welcome!
Second, your question should be moved to the EB forum, regarding the custom game problem you are having.
For EB, using the Trivial Script, you should use the Multiplayer link, it sounds like you used the Singleplayer link and then tried a custom battle.
The Multiplayer link has the correct unit roster for factions.
I apologize for not remembering the actual link you need.
EBII should not have this issue, but I don't know how the files will work until its released. :beam:
Hope this helps!
Re: About custom battles-
M2TW has Era System for custom batttles..... we could use early, high, or late for specific designation
Re: About custom battles-
I had the same problem as you when I first started playing EB. It is a pain to play a custom battle, for you have to wait for the game to start up even if you just want to play one battle.
I do hope you are right Cute Wolf that EBII will not have this problem.
Re: About custom battles-
The EBII will use the eras system to overcome the multiplayer unit kablooie, if it is possible. This is confirmed in the FAQ or one of the Stelae.
Re: About custom battles-
Quote:
Originally Posted by
PraetorFigus
For EB, using the Trivial Script, you should use the Multiplayer link, it sounds like you used the Singleplayer link and then tried a custom battle.
Hope this helps!
Thank ya very much