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Kung Fu Mafia II [Concluded]
Players:
makaikhaan
GeneralHankerchief
Crazed Rabbit
pevergreen
Sigurd
Beefy
FactionHeir
Shlin
Chaotix
Lord Winter
Seamus Fermanagh
El Diablo
Sarathos
Pannonian
Omanes
CountArach
Rythmic
Tevash
Aries
After the destruction of their last temple by the impostors, the few surviving monks fled to a new, more secure monastery, it's temples and passageways carved from the solid rock--
https://img265.imageshack.us/img265/...land1lgmh2.jpg
The practice at the old temple had been to accept new monks who showed their determination by staying outside the gates without food, water, or encouragement for three days. This test was now deemed insufficient, for it had not deterred the impostors who were drawn to the riches contained within the temple.
To protect against future attacks the council of monks banned money, jewelry, gold and any other precious items from the monastery. For the first time women were allowed within the monastery, allowing it to become self sufficient (marriage was strictly regulated by the council). No new applicants would be accepted.
With these rules in place and securely situated in their island fortress, the council rested peacefully at night. Seasons came and went on the island, the monks grew crops and brewed their rice wine. Checkers became very popular. The council was unconcerned that Dragon style was the only kung fu style still know an practiced. After all, they were completely safe from attack...
https://img218.imageshack.us/img218/...020darkkj3.jpg
One dark night, when they were all in bed...this was the name of the pirate ship that crept ever closer to the island monastery on a night that was rather moonlit actually, while at least 90% (give or take 5%) of the inhabitants lay in bed...and at least 75% of those were sleeping. It would have been more but fleas had become "something of a problem" as the head of the council had so aptly put it.
The ship gently ran up on the soft sand beach and the pirates poured over the side with a drunken roar, ready to grab all the incan gold from the sun worshiping heathens (the captain had a bad habit of letting his parrot plot their course (lil morgan never was good with geometry)). There was fighting all up and down the dimly lit passageways. Dead bodies were everywhere. Smoke filled the corridors. As dawn broke, a great ball of fire shot out of the sun and smashed right into the pirate ship (the sun god wasn't about to let lil morgan jip him out of good old fashioned setting-fire-to-people-from-on-high fun).
The fighting was shocked into silence. The silence spread thoughout the island until the head councilor made an announcement over the intercom (the ancient chinese bamboo intercom (look it up on wikipedia)).
"My children" he began
(being in complete charge of the monastery's marriage laws has it's job perks)
"My children, the sun god has spoken, and he has smited the pirates. Each day we will vote on which one of us the sun god shall smite next, and we shall continue this until all the pirates are dead"
(privately many (including the sun god) thought they should just say "smite all the pirates" and have done with it. But this is not the time to explore the shortcomings of theocratic oligarchy as a system of government).
"The smiting shall take place at sunset, and the voting shall begin at sunrise" he proclaimed, "and whosoever receives the most votes shall by smited".
And so it was.
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Re: Kung Fu Mafia II (signups)
Rules placeholder.
24 hour day, 24 hour night. Whoever has the most votes 24:00:00 hours after my post starting the day will be lynched. In case of a tie, next vote lynches.
Game starts at night.
No role pm quoting or verifying by methods like "what's the 18th letter". You can describe your role but without things that would confirm it's genuine. More fun for everybody. Dead can talk in thread, but can't pm.
No screenshots, no chatlogs, no alternate accounts.
You may vote no:lynch if you wish.
Please bold your votes. If you don't make it clear who you are voting for I might just assume you are voting for yourself.
Each player will have a kung fu fighting ability score. During the day players may be challenged to a duel. Whoever has the higher score wins. A winning player gets +1 to their fighting ability and can perform an action at night. Losers or tie-ers can't perform an action at night. It is not possible to train your ability unfortunately. The first three challenges made will be fought, challenges can't be withdrawn, no one can fight more than one fight. Number of possible challenges will decrease as player numbers decrease.
This is a mafia game and it has roles.
Rules subject to amendment in case I forgot things :sweatdrop:
Signed up (18):
makaikhaan
GeneralHankerchief
Crazed Rabbit
pevergreen
Sigurd
Beefy
FactionHeir
Shlin
Chaotix
Lord Winter
Seamus Fermanagh
El Diablo
Sarathos
Pannonian
Omanes
CountArach
Rythmic
Tevash
Aries
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Re: Kung Fu Mafia II (signups)
ZOMG!
I've been waiting a long time for this one.
:charge:
EDIT: so, is there going to be a dueling system again?
EDIT2: Nevermind, I'll wait for the rules to be posted.
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Re: Kung Fu Mafia II (signups)
Didn't think you were going to go through with this, Sasaki. Glad I'm wrong.
In!
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
Quote:
Originally Posted by
GeneralHankerchief
Didn't think you were going to go through with this, Sasaki. Glad I'm wrong.
In!
Pirate ship mafia...now why does that sound familiar...
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Re: Kung Fu Mafia II (signups)
Quote:
Originally Posted by
Sasaki Kojiro
Pirate ship mafia...now why does that sound familiar...
It'll be different. :laugh4:
(I hope)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
I believe I was wogged last time (it was my first mafia game ever). Sorry :sweatdrop:
Am I allowed to join this? :juggle2:
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
I'll try and participate - I can't promise a lot of activity though.
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
Count me in if this will start on October 3rd or later. If it starts before then, I cannot join.
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
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Re: Kung Fu Mafia II (signups)
i cant say no to a mafia game, ill join too :beam:
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Re: Kung Fu Mafia II (signups)
Game has started. Pm's sent. It is now nighttime...day begins in 24 hours...err make that 22 hours, I'll be watching the bengals game.
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Re: Kung Fu Mafia II (signups)
Just a request Sasaki - could you put a list of everyone who is in the game in the first post as well? Its easier to find there.
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Re: Kung Fu Mafia II (signups)
Have we started? Should we be voting?
Ahoy me monkies...I mean...May the light of *insertpatrongodhere* be with you.
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Re: Kung Fu Mafia II (signups)
*Hiccup*
Did I miss the fight?
*someone answers "yes"*
Grrrr... the pirates shall be subjected to my super awsome *flails around wildly* kung fu skillz!
*Hits himself in the stomach*
Ouuuuuuuch...I really need a rest...
*Walks away back to his quarters"
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Re: Kung Fu Mafia II (signups)
Any guesses GH will challenge me again? :grin:
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Re: Kung Fu Mafia II (signups)
pevergreen is found laying in a pool of his own blood...both arms have been chopped off and his skull split wide open.
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It is now daytime.
Voting will last 24 hours.
:balloon2: