Re: A Beginners Guide to Medieval: Total War
Yeah, it is a rare but known bug. Your leader's influence will rise until it hits 9 and than go back to zero. It seems like some wrap-around effect, but what causes the continual rise in influence is not known. Someone suggested it might be caused by having a (religious?) agent in every province on the map.
Re: A Beginners Guide to Medieval: Total War
Quote:
Originally Posted by Ludens
Yeah, it is a rare but known bug. Your leader's influence will rise until it hits 9 and than go back to zero. It seems like some wrap-around effect, but what causes the continual rise in influence is not known. Someone suggested it might be caused by having a (religious?) agent in every province on the map.
Do you mean your religious agent or anyones religious agent? Does it have to be a religous agent or can it be any type of agent? Could it be a mix of agents (like any one type of agent in every provence)?
From the question mark you probably don't know the answer but I figured I'd throw it out in case somebody does.
Re: A Beginners Guide to Medieval: Total War
Quote:
Originally Posted by Sensei Warrior
Do you mean your religious agent or anyones religious agent? Does it have to be a religous agent or can it be any type of agent? Could it be a mix of agents (like any one type of agent in every provence)?
I think it was Ironside who reported that this bug occured when he had a bishop (of his own) in every province. The effect stopped when he moved on bishop to another province, thus leaving one province uncovered. Sorry for not being clear.
Re: A Beginners Guide to Medieval: Total War
Thanks Ludens. I knew that the cascading influence sometimes happens (although I have yet to see it), I never knew someone came up with a reason why. I missed so much while I was away.
Re: A Beginners Guide to Medieval: Total War
Nice guide froggy, one of the best around :)
Re: A Beginners Guide to Medieval: Total War
An impressive guide indeed.
I have a question. During a defensive battle in which I had to swap tired and out of ammo Irish Dart throwers for fresh ones, I couldn't make them withdraw, but only flee.
It was not a problem since I wanted them out of the field anyway, but the going out in good order instead of running awkwardly would have been more decent, since I was handling that Mercian pretty well.
I have the MTW gold edition from the Era's box. I couldn't see a propoer "withdraw" option, and the ctrl+W doesn't seems to do anything. Having an Azerty keyboard, I haven't tried a ctrl+Z though....
Any Idea?
Re: A Beginners Guide to Medieval: Total War
If you put the cursor over a unit and right click, you get a menu with all the options, to include "withdraw".
Re: A Beginners Guide to Medieval: Total War
Re: A Beginners Guide to Medieval: Total War
Quote:
Originally Posted by Caerfanan
I couldn't see a propoer "withdraw" option, and the ctrl+W doesn't seems to do anything. Having an Azerty keyboard, I haven't tried a ctrl+Z though....
You can change all of your hot keys in the Options menu. :yes:
Re: A Beginners Guide to Medieval: Total War
Awww... Such in a hurry to play the game I didn't even took the time to test all the options... :oops:
Thanks guys! My warriors will leave the field with all thair pride and dignity from now on. :knight:
Re: A Beginners Guide to Medieval: Total War
"all thair pride"
Very nice. I'll check my english a bit more, next time...
Re: A Beginners Guide to Medieval: Total War
I just wanted to say that this is an epic piece of work and even now some 8 years on there are people like me who still find this thread useful. I have had M:TW for quite a while and have fumbled around the edges until recently when I figured I would give it another spin. To be honest it is graphically challenged by more recent titles however it is really very good for a game of its age and this beginners guide is superb I cannot thank the OP enough for the effort put into it outstanding :applause:
Re: A Beginners Guide to Medieval: Total War
Welcome to the Org, Ventrian! It is indeed a great piece of work. This and the Unit Guide are why I joined here so many years ago. :bow:
And rumor has it that the Lady Frog will be releasing a guide to Shogun 2 soon.
Re: A Beginners Guide to Medieval: Total War
Quote:
Originally Posted by
Ludens
Yeah, it is a rare but known bug. Your leader's influence will rise until it hits 9 and than go back to zero. It seems like some wrap-around effect, but what causes the continual rise in influence is not known. Someone suggested it might be caused by having a (religious?) agent in every province on the map.
Hi
I have just encountered this phenomenon in my current Caravel v3.3 campaign (Early, Hard, Almos).
I'm not sure how or why, but I noticed something odd was happening and started checking my ruler's influence every turn. It was increasing one or two crowns a year, and then suddenly shot down to zero! A momentary panic ensued as I expected provinces and generals to start rebelling left, right and centre. But nothing happened. And when I checked the income and loyalty scroll all provinces remained at 200 happiness!? Similarly, my generals' loyalty did not seem to be affected, and I received no, 'you have a number of disloyal generals' warning.
I do have a lot of imams on the map, but certainly not in every province. Ireland, for example, does not have a port.
Best regards
Victor
Sapere aude
Horace
Re: A Beginners Guide to Medieval: Total War
This is a very useful reference, thanks!
Maybe there is a newer version of this guide?
Re: A Beginners Guide to Medieval: Total War
Hi Rotsim,
Unfortunately no, the guide is actually very old but it's still very useful for MTW players. :yes: