thank you Vlad....I'm thoroughly enjoying your mod and I'm sure your next one from BI will be as good. :charge: ~:cheers:
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thank you Vlad....I'm thoroughly enjoying your mod and I'm sure your next one from BI will be as good. :charge: ~:cheers:
yes now i start work with vlad mod for barb invansion addon and rome total war v 1.3
some skrins here
http://www.twcenter.net/forums/showt...t=28960&page=2
fraktions in vlad mod for barb invansion addon
huns
goths---->(vestgoths and ostgoths)
sarmatians---->(scythosarmatian tribes)
vandals----->----->(german vandals tribes)
franks----->(german franks tribes)
saxons--->(saxons,angles and utes)
alemanni------>----->(german alemanni and makromanni tribes)
sassanids---->(persian SASANID EMPIRE)
empire_east
empire_west
romano_british-----> need change on same fraction... i think this is stupid idea with romano british fraction...
celts----->(celts and picts tribes)
burgundii---->(german burgundii tribes)
lombardi------->(german lombardii tribes)
roxolani------>(alans and avars)
ostrogoths------>(german svevs tribes)
slavs----->east and west slavonic tribes...(i hope this is be my best work)
berbers------>(berbers and mavrs)
empire_east_rebels(i try change on arabs rebels)or east rebels....)
empire_west_rebels
slave
kewl ... gonna play the celts then !!!
keep us posted!
gretz
HahnHolio
Stravstvouitye Vlad!
Thank you for your mod!
The vlad.rar link is broken, Can you fix this?
Da Spaziera!
Greek & Russian Orthodoxy is cool! ~D
Hi again,
Quick battles don't work in Vlad Total War!
What's wrong?
I installed everything like you said Vlad.
Spaziera!
hi vlad...
i'm tring to download your mod but the link does'nt work for me....
anyway you have the permission to use my map (of the roma immortalis mod 1.2). excuse but i have seen your request in the old topic of RI only today...
bye.~:cheers:
yes quick battles not work . but sometimes and some battels workQuote:
Quick battles don't work in Vlad Total War!
play in custom battles or in 2 new campaign ( mod for rome ver 1.2)
check hereQuote:
Can you fix this?
http://browse.files.filefront.com/Ro...owsefiles.html
http://www.twcenter.net/forums/showthread.php?p=626254
Semproniosabino need your help for reconvert this map for barb addon
your map for old rome game ( i need for barb addon) can you help me ?? i need only map
Hi Vlad,
Thank you, but is the other zip file on filefront the Vlad .rar file?
Let us know, please.
Spatsiera!
https://img221.imageshack.us/img221/...ordsmen6ci.jpg
vandal swordsmen -full reskin made by vlad
german vandal tribes
https://img416.imageshack.us/img416/...laxemen0gw.jpg
german vandal axemen
https://img204.imageshack.us/img204/...easants3xq.jpg
german vandal peasant
soon many new vandal units i change all vandal units in game
nice~:)
Hello Vlad,
thank you for fixing the downloads, wonderful mod.
Se efharisto- Greek for "I thank you."
You are an excellent modder, sir.
Bye, Bye.~:)
Oops, I forgot something. When I play your game mod, the units move faster and graphics are smoother than RTW and other mods.
Sir, can you tell me how I can fix those to be quicker and smoother too, please? Da Spaziera!
Hellas1
i think need change unit speedQuote:
the units move faster and graphics are smoother than RTW and other mods.
and return original txt file preferences
https://img490.imageshack.us/img490/9282/80xv.jpg
vandal standart
Hi Hellas,Quote:
Originally Posted by hellas1
the first zip file: Rome_12_vlad_mod.zip includes
- vlad mod exe file: execute into the rome folder
- vlad patch rar file: unzip into the rome folder
Steps:
-install Rome
-patch Rome 1.2
-vlad mod
-vlad patch
the second zip file Rome_12_vlad_mod.zip includes a minimod for the vlad mod above:
repman_v8 enhancements for vlad mod
1. zero recruitement: in file export_descr_unit.txt set stat_cost=0
2. no diplomacy: -in file (magnus campaign folder ) descr_strat.txt delete all diplomats
at the end of this file you can see the alliances and you can change them
- in file export_descr_buildings.txt delete all diplomats
3. siege towers: now not inflammable: better chances for the ai in siege attack
4. player formations: now sinuhet special from SPQR mod
AI formations: sinuhet special from SPQR + included darth 8.0 part for siege, ambush and bridge battles
-> best of both
5. added landbridges in mundus magnus: africa-sicilia, sicilia-italy,italy-greece,bosperus, gibraltar
you have to delete the map.rwm file and restart the campaign:mundus magnus
6. included the high command star system from SPQR mod: imported in the original vlad file export_descr_character_traits.txt the spqr settings
7. included the burning mod from archer: thread http://www.twcenter.net/forums/forumdisplay.php?f=29
install rome, patch 1.2, vlad mod, vlad patch, the last repman_v8 file
save all your old files before importing
thanks to darth, vlad, lt1956, sinuhet, archer for their great mods
enjoy
repman
Thank you sir!
2 things about your enhancements:
I. What is zero recruitment all about please & why is that good? Usually a person has to pay. Is this autofixed now that I've downloaded it.
II. No diplomacy. What is good about this, I thought diplomacy WAS a good thing?
P.S. How do I change my video settings so they are slower and smooth like in my other mods asthey are in VTW?
In VTW, the units move quicker and everything is smooother!
Please Help!~D
Thank you for your minimod. I appreciate you.
Hellas1
Hi Hellas,
my minimod got his inspiration from the SPQR Mod, the goal is for a more battle oriented game style (just my personal preference):
1. zero recruitement time: the costs remain the same, but the time for building the units is one turn for player and AI.
--> faster developped and bigger armys
2. Diplomacy is not working very well in rome and I 'm personally more interested in total war and not total diplomacy
Regarding your question about movements:
- change the settings in the file descr_battle_map_movement_modifiers.txt. This will alter the movement speed of all your units
- change in preferences.txt the settings for video and graphics if you have problems with your computer performance
repman
https://img97.imageshack.us/img97/1641/22220lc.jpg
hunn lider
and vandal svordsmen
also soon many new historical right huns units
and vandals
https://img492.imageshack.us/img492/3735/331ah.jpg
more realistic hunn swordsmen
https://img492.imageshack.us/img492/...tvandal3rd.jpg
more correct vandal -full reskin made by vlad
gotta love the hun swordsmen... perhaps the swords a tad on the big side tho?
https://img397.imageshack.us/img397/...peasant5mo.jpg
ScythoSarmatian fraction - scythian peasant (east ukraine crimea)
also i correct some fractions
now fraktions in vlad mod for barb invansion addon:
huns
goths---->(Westgoths and Ostgoths)
sarmatians---->(ScythoSarmatian tribes)
vandals----->----->(german Vandals tribes)
franks----->(german Franks tribes)
saxons--->(Saxons,Angles and Utes)
alemanni------>----->(german Alemanni and Makromanni tribes)
sassanids---->(Persian SASSANID EMPIRE)
empire_east------->EAST ROMAN EMPIRE)
empire_west ------>(WEST ROMAN EMPIRE)
romano_british----->celtic tribes (revolt gauls tribes(bagaudi) in gaul and in iberia )
celts----->(Scoths and Picts tribes)
burgundii---->(german Burgundii tribes)
lombardi------->(german Lombardii tribes)
roxolani------>(Alans and Avars)
ostrogoths------>(german Svevs tribes)
slavs----->east and west Slavonic tribes...(i hope this is be my best work)
berbers------>(Berbers and Mavrs)
empire_east_rebels( east rebels....)
empire_west_rebels-----------> I THINK NEED CHANGE THIS FRACTION TOO
slave
https://img195.imageshack.us/img195/...easants4ox.jpg
сeltic peasants
https://img301.imageshack.us/img301/...peltast5uo.jpg
some units
nice ~:)
Are those the same celt models used in your last Vlad Total War? BTW Huns look killer!~:cheers:
https://img491.imageshack.us/img491/...nshorde1uv.jpg
woomens fight in horde too
this unit only for horde (you can't build this unit in soldiers barraks)
also i heave historical right document - allmost all slavs woomens fight on battlefield like mens :knight: (slavs tribes Antes and Sclavines)
https://img470.imageshack.us/img470/...avsvlad8lo.jpg
historical right slavonic worier
(((Are those the same celt models used in your last Vlad Total War? )))
YES
https://img69.imageshack.us/img69/62...peasant8zd.jpg
slav peasant
Fraktions in vlad mod for barb invansion addon:
huns
goths---->(West Goths and East Goths)
sarmatians---->(ScythoSarmatian tribes)
vandals----->----->(german Vandals tribes)
franks----->(german Franks tribes)
saxons--->(Saxons,Angles and Utes)
alemanni------>----->(german Alemanni and Makromanni tribes)
sassanids---->(Persian SASSANID EMPIRE)
empire_east------->EAST ROMAN EMPIRE)
empire_west ------>(WEST ROMAN EMPIRE)
romano_british----->Сeltic tribes (revolt gauls tribes(bagaudi) in gaul and in iberia )
celts----->(Scots and Picts tribes)
burgundii---->(german Burgundii tribes)
lombardi------->(german Lombardii tribes)
roxolani------>(Alans and Avars)
ostrogoths------>(Gepids and Quadi tribes)
slavs----->------>Slavonic tribes
berbers------>(Berbers and Maurs)
empire_east_rebels------>( east rebels....)
empire_west_rebels
slave
https://img409.imageshack.us/img409/5628/6666660dk.jpg i corrected start position on this test map start in 378 a.c. end in 750 a.c.
original map made by Seleukos v 2
full change made by vlad
romano-brit = this is revolt celtic tribes
ostgoths---> gepids and quadi tribes
vadals on map -horde
https://img52.imageshack.us/img52/97...forbarbadd.jpg
vlad total war logotype for barb addon