Changelog v1.31b
Battle Changes
Night Battles
-Added night battles.
Custom Battles
- Added 32 Historical Battles.
- Rework of Custom Battles, added more factionals and less generic, work will continue on this.
Battle AI
-Added Alexander AI.
-New AI Formations.
-Experimental feature EDU specific to help ai to not rush.
Unit Mechanics
- Updated Unit System;
Most Notable Features:
Cost of elephants, ships and siege engines decreased to half, upkeep to 1/3 of the cost.
Rebalance of all stats and costs of units.
Rebalance of all costs of mercenaries.
Visual
-New 3D explosions (Pulchra mors 2 mod).
Campaign Changes
Traits and Ancillaries
-Updated Traits and Ancillaries.
Buildings
- Updated Building System.
Campaign AI
-Added Alexander AI.
- Updated Faction Attitudes.
- New Victory Conditions for all factions.
- New movement speed.
Campaign Map
- New starting positions for Seleukids and Ptolemaioi; Halikarnassos and Mytilene to Ptolemaioi, Tarsos to Seleukids, Mazaka to Eleutheroi.
- Updated Starting Armies.
- Settlement name changes.
-New Environment and Textures added.
-Added Landbridges.
-Added New Water.
Recruitment
- Updated recruitment for Romans.
Scripting
- Updated Game Script.
- Updated Campaign Script.
- Updated money script.
- New reforms and revised the old ones.
- Updated Spoils of victory script.
UI
- Eastern Hellenic Portraits.
- New victory conditions maps.
- Changed watchtowers for villages.
Units
- New and Updated Units:
Updated
Cohors Evocata (Post Marian Reenlisted Veterans Cohort)
Cohors Imperatoria (Imperial Legionary Cohort)
Komatai/Epilektoi Komatai (Dacian Skirmishers)
Added
New siege engines (from RS3, old replaced)
African General Ethiopian
Arabian General
9 imperial Roman units from EBNOM, 3 new legions, 3 new first legions, 2 auxilia and catafractarii
Removed
Ordmalica (Goidilic Shock Infantry)
Eiras (Goidilic Noble Infantry)
Dubosaverlacica (Ebherni Armoured Shock Infantry)
Dosidataskeli (Vasci Armoured Shock Infantry)
Miscellaneous
- Small stuff added, bug hunting, EB fixes added, clean up and reworking.
- A small change that prevents Carthaginians to attack Ptolemaioi first. This is in order to help Carthage focus to West.
-Fatigue removed.
-Typo fixes.
-Cost of forts changed to 1500.