Hi All
Yes, I've finally bitten the bullet and released the beta![]()
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Bear in mind that this is the first release and it only supports human figures at this stage.
Mounts will follow shortly and KE is doing stirling work looking at Engines. The beta release is at http://rapidshare.com/files/24060090...a_1_6.zip.html . I tried to upload it here but couldn't find any upload links. I've talked to the moderators and maybe they can arrange to have it here.
There is a basic readme included with the zip. Read it, because if you ask me a question on something covered in the doc, you'll find out why they call me GrumpyOldMan.
Zxiang1983 has done an excellent basic tutorial on modifying a mesh and getting it into the game. You can find this at http://rapidshare.com/files/23918713/basic_tutorial.doc . Again well worth reading.
If you're a newbie to 3d modelling and/or Milkshape, I had a quick look with Google and apart from Milkshapes own tutorial link page http://chumbalum.swissquake.ch/ms3d/tutorials.html the page at http://www.angelfire.com/magic/bastd..._tutorial.html on how to add a crown has got lots of good info on manipulation and http://learngamedesign.com/gdt_A7.html and the other tutorials linked to that page have also got lots of info.
@@@@@Alpha testers - beta 0.16 has a small change because ramrods were being mapped to the wrong texture. The readme has also changed to take into account the smoothing line issue and the resolution of that problem, the 'Optional' flag for groups and a small acknowledgement paragraph (don't be upset if you're not there) Alpha testers, don't hesitate to contact me by PM.
Everybody else don't try to PM about issues, start a thread at https://forums.totalwar.org/vb/forumdisplay.php?f=176 and anybody with the knowledge or I will reply there.
Cheers
GrumpyOldMan
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