Report for 1125:
This year was the beginning of getting our economy back on track. Many units were disbanded. If people didn't give SOT orders specifically forbidding disbandment, and those units weren't meant for private armies, they were disbanded using the powers given to me by the office of the Megas. Taxes were raised where able. And economic buildings were started. Merchants are being recruited.
Armies:
Emperor's Royal Army: 1 archer militia was recruited at Constantinople to bring this army up to legal requirements.
Caesar's Royal Army: Is fine and just where he left it.
Both Order Armies: Are under the command of Armatos in a single stack. 2 horse archers were recruited at Nicosia and 2 spear militia were recruited at Antioch to bring these 2 armies to legal requirements.
Kalameteros's Army: His victory left him with many small understrength units. I merged these together and retrained a town militia for his army at Iconium. His army is understrength but legal. This year, Caeserea will be able to retrain his units so they are up to strength. (OOC: When a settlement is newly captured, it takes a turn or two for the recruitment queues to start filling.)
Aleksios ek Ikoniou's Army: He needed archers and there are no facilities anywhere near. Since he is about to go into battle, I recruited 2 Balkan Archer mercenaries for him. A mercenary captain joined his retinue. His army is now at full legal strength.
Savvas's Army: I had hoped to avoid this but bureaucracy is what it is. Even though Savvas retired, I legally had to recruit him a full army. This is a waste of resources and I hope House Asteri fixes this. But Savva's army is 2 peasants at Arta, 2 peasant archers at Sofia, and 1 peasant and 1 horse archer at Corinth. It is legal but it is costing us money.
Zigavinos's Army: Per his request, his army is of low quality. He has 3 peasants and a horse archer at Smyrna. And 2 peasant archers at Dardenellia.
Pavlos's Army: He insists on having an army completely made up of mercs despite my promise to recruit him a cheaper army. Those that insist on dragging on the economy will be the last to reap the benefits. Once this army is disbanded, a new one will be recruited from scratch.
To everyone who is gathering army units: If you are taking your unit from someone else's settlement, you must have their permission first!
Building:
Antioch got started on roads. Infrastructure in the Levant is sorely lacking.
Alexandria started a small church. We need to spread the word and give something back to the people after Methodios slaughtered many of them.
Scopia, Durazzo, Smyrna, and Iconium all started on Land Clearance. We need money and I thank these governors for putting these first in the queue.
Thessa started a grain market.
Aleppo, Adana, and Caesarea all started small chapels. We need to spread the word. And the more of our population that are converted, the less garrisons we need. Which means less money tied up in garrisons.
Constantinople's order is getting low with very high taxes despite the massive garrison. I have therefore approved of the Emperor's request for a brothel. I hope it earns it's keep and "raises morale" in the city...
You might notice that a certain House's settlements are not found on this list. That is no accident. Those that help the economy grow will be rewarded. Those that impede economic growth will be compelled to start helping.
Foreign Affairs:
We gave Sicily maps and trade rights and they gave us maps and 1000 florins.
The Kievan Duke is dead.
We are the most advanced Kingdom in the known world.
A new Fatimid Jihad did a forced march north and is now right next to Antioch.
The Turkish Sultan is leading a Jihad army on the river crossing east of Nicaea.
Miscellaneous:
The Armenian Cavalry unit with Ioannis Kantakouzinos is hereby seized by the Office of the Megas. It is not to be moved. And I really mean it this time. The Armenian Cavalry unit with the Caesar was moved against my orders last year. That is illegal and I hope it was just an accident. (OOC: It is also a "rule" that players can only move garrisons, forts, and legal armies.) If it happens again, I will become angry...
There is a ship off of Cairo. It is for the use of the Crusaders to board and resupply. Any of them can move their avatar onto it and off of it. If they move the ship however, I will retake control the next year and move it back to the coast. It is for everyone's use. (OOC: Apparently, SS lets avatars resupply if they end turn on a ship. Just keep in mind the 2 unit per ship rule.)
Armatos has the authority to move the two horse archers from Nicosia, move them onto the ship off the coast, move the ship to Antioch province, and then move the horse archers towards his army. He also can move the 2 new spear militia in Antioch towards his army.
Stavros has performed a brilliant bridge defense. He has been offered a MotH under Andronikos Komnenos. (OOC: please leave the MotH request window minimized so Motep can decide what to do with KoP.)
Antioch is offered a Theologian Guild. I need to see how the finances work out this year before I decide whether to accept or not. (OOC: Please leave the guild window minimized. Cecil can deny the guild but he can not accept. I will do that later if there is money.)
OOC: There it is. My very first Megas/Chancellor/whatever report. Here is the new save:
LOTR-1126
The save will be open until 4:30PM Tuesday US CT. The extra time is due to me now being "off schedule" with the saves. I need to be "on schedule" because I work full time and occasionally sleep. 4:30 Tuesday will be the next time I can take the save back after the 24 free period.
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