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    Weird Organism Senior Member Drisos's Avatar
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    Default Re: Mongol Invasion Campaign

    Drisos Mongol Campaign: Part 5

    Spoiler Alert, click show to read: 

    Turn 81 - Turn 110

    Spoiler Alert, click show to read: 

    Turn #81:

    They give up in Echizen.

    Attacking Owari now. Important region for them. 1K+ income, + troop training abilities.



    Spoiler Alert, click show to read: 
    Turn #82:

    Easy win in Owari. They decided to deploy at the riverbank betwee the two bridges... not good plan. I crossed both, then sandwiched them. Mass rout, and chased down most of them. Killed 597, lost 15.

    The Hojo attacked Sado. I had only 120 korean infantry there, so I retreated to Dewa. I hadn't been paying attention to the size of the army in Noto, I guess.

    Turn #83:

    Nothing happening...

    Turn #84:

    Attacking Kaga now.

    Turn #85:

    Nice battle in Kaga. I took the high ground and made sure they attacked me, instead of the other way around. However, I was too optimistic about an attack on their flank with my HC, and his YC killed quite a few. When my main army charged it was soon over, though.
    Killed 386, lost 64.

    I can finally get the Hojo's southern border and Dewa in one screenshot now.



    Spoiler Alert, click show to read: 
    Turn #89:

    Nothing happens.
    The Hojo have quite an army in Mutsu. I might lose Dewa soon.

    Turn #90:

    Ah, as expected, they attack Dewa. 322 vs. 1164. Will be hard, I guess.

    Not as expected, I win this one. The first few incoming units run away after one thundervolley, after which I rush in and kill the enemy Daimyo with some heavy cavalry. Mass rout, and in the chase I kill anything without a horse.

    Reinforcements are dealt with with my thunderbombers and heavy cavalry as well.

    Look at the kill ratio of the 'alive' thunderbombers unit. Lovely!



    Yet another Hojo son takes over the command.

    Furthermore, nothing intresting happens.

    Turn #91:

    Nothing happens.
    Hojo's armies are growing bigger and bigger. If no reinforcements show up I can't win in the long term.

    Turn #92:

    Next attack in Dewa. 244 vs. 1000.

    Same story as previous battle. I kill yet another Hojo Daimyo. I wonder if he has another son ready?



    Ah yes, another son. Ok, the 'kill their family' thing isn't going to work...

    My army in Dewa is getting really small now. I'm going to lose it anyway. Let's cause some trouble with it while I still can. Invading Mutsu with it now.

    Turn #93:

    Hmm, they moved in quite some reinforcements. I ended up fighting against 800 men. Yet, I still won.
    Didn't kill his daimyo this time, though.



    Wow. That gave me A LOT of money. Now moving on, into Shimotsuke. I hope that I can win another.

    Turn #94:

    They give up in Shimotsuke. Another nice amount of money is added. Now invading Kozuke...

    Turn #95:

    They moved in some men. Battle of almost 150 vs. 250. Killed 221, lost 11. Another nice amount of money, and invading Musashi now.

    Turn #96:

    Short but though engagement at the river bank. Killed 73, lost 27. Yet another nice amount of money is added.

    Invading Kai now.

    Turn #97:

    No troops in Kai. Another nice amount of money. Invading Sagami now.

    Turn #98:

    No troops in Sagami, so yet another nice amount of money. Invading Izu now.

    Turn #99:

    They give up in Izu, so another nice amount of money is added. Invading Suruga now.



    Spoiler Alert, click show to read: 
    Turn #101:

    They give in Suruga. Next up is Totomi. That army surely is on a rampage.

    Turn #102:

    Nothing in Totomi to stop me. Another huge amount of money. Rough estimation of money gathered with this army is the past years: 35K.

    Now going for the mission impossible in Shinano.. aw well, not too impossible though, might send some reinforcements from Mino.


    Spoiler Alert, click show to read: 
    Turn #103:

    Most bloody turn in the entire campaign I guess. I'm attacked at all fronts.

    Defending Echizen: 540 vs. 1079.

    Deploy:



    ...

    A group of a few units has moved to my left flank. Running in skirmishers and heavy cavalry to take care of it..



    ...

    The skimishers did well. The group is now routing, and soon most will be dead.



    ...

    A few more volleys, followed by a massive charge. Most of their army routs.



    ...

    Ha. Victory.





    Next is: Defending Mino. 325 vs. 501.

    Easy battle. They have mainly cavalry, but my thunderbombers (I had 88 of them) were devastating. I lost quite a few of them, but they destroyed and routing anything that came near. A cavalry charge+chase finished it off. Killed 358, lost 37.

    Next... defending Owari. 180 vs. 600.

    Simple matter of letting them cross a bridge, then sandwiching, crossing the bridge, routing the remaining units, and then chasing everything down. Killed 452, lost 57.

    Last, attacking Shinano, though I have a great army I mess up and get caught in a tough engagement. Killed 200, lost 45.

    Ok, so another nice amount of money. I like this rampage style, so I take my army to invade Echigo. I depleted the armies in Kaga, Hida, Shinano and Mikawa in one turn. Their only big army remaining is in Suruga, (that's huge though) which has no port. Echigo will be an easy target probably.

    For a moment I consideren going on full attack. Now their armies are weak, I could advance further, using the 1-unit-armies in my conquered regions to provide me with enough to maintain loyalty.
    However, I'm not going to try it. If it goes wrong, I will loose much of what I've achieved so far. Let's wait for reinforcements... if money is at all linked to reinforcements, I should get loads... But that logic hasn't been working all that well in this campaign.



    Spoiler Alert, click show to read: 
    Turn #104:

    Nothing to stop me in Echigo, so yet another nice amount of money added.
    Invading Dewa now. Seems like they've already built a mine there. I'll see if I can move to Sado and Noto etc.

    Turn #105:

    They moved their huge armies into Shinano. So, Mino might be attacked. I gather most of my forces there.

    They gave up on Dewa. Invading Sado now...

    Crap! Massive attack on Mino. 820 vs. 2382. It's kinda my last significant army. If it can't hold, nothing will.

    Deploying on the great hill of course... Korean ranged in front, moving some light cavalry to the left side of them, heavy cavalry behind them.



    Enemy archers open fire... don't know what to do really. Thunderbombers/Skirmishers? Or just wait, or tickle them with some heavy cav? Hmm, no, not the cav, they won't get back up the hill too soon after such a charge. I'll wait some. If they don't progress, I'll open fire too.



    The hill after my I gave my thunderbombers 'fire at will'. The enemy's main infantry waited too long, I got impatient and shot down his archers. Then the infantry came rushing uphill as well, and were shot down just as hard. General is alive but routing. Killed loads! Too bad I got two hits on my own units. Lost 12 of those bombers... aw well, cost-effective like this, you'd think.



    Sending the thunderbombers to retreat. The skirmishers are my next welcome for anything that comes uphill.

    Lol, again, I got impatient. Their archers were killing men of mine that didn't even resist... Couldn't watch that any longer and rushed some cavalry down. Mass rout of the remained army, slaughtering those now. Will try to regroup uphill.



    Ok... didn't bother to take further pics, because it were all mini-confrontations. I was afraid of too much energy loss, but no it kept going quite well. Retreating the thunderbombers was a mistake though, they got attacked by some 'reinforced' YC. Too bad. Well, I gave quite a hard blow to their army, as you will see below. (*proud of nice result*)



    So... now both Hojo and I have very few armies left. With some reinforcements I could overrun them, it seems. But same goes for him.

    Result of my 'roaming army': They gave up on Sado, got some koku from there. Men trapped in the castle, but I don't dare to stay there and have 'em killed, because my army might get trapped between Noto and Dewa. Advancing to Noto... a fortress there, so it might deliver another nice amount of Koku. + the way will be open for either Kaga or Etchu(and Shinano after that. (ambitious though))

    Turn #106:

    Another 2000 Koku from Noto. I wonder what's Genghis doing with those huge amounts of money I'm sending... Anyway... I leave Noto and proceed to Kaga. A small army there, they might put up a fight. (I hope so, because the army looks slaugterable.)

    Note: EEK! Osumi is yellow loyalty now. While there's a 60-men stack there all the time. What's with this... :(

    Turn #107:

    They gave up on Kaga... 230 men trapped in the castle, worth the siege, I guess. Got to move on though, if I want to burn Shinano. Leaving 2 units in Kaga, moving the army from Echizen there too. I hope that'll be enough. Attacking Hida with the roaming army. (The plan is, next turn move on to shinano, reinforced by some troops from Mino... Shinano is probably a VERY advanced region)

    Osumi back green btw.

    Turn #108:

    Crap, they're moving in quite some reinforcements to Kaga. Not quite outnumbered though. 505 vs. 638. My army is quite less strong then usual though. Ah we'll see.

    Wow! Kaga has a nice spot for ranged defense! Don't recall defending this one before. Nice.
    Hmm, they came from the side, and I kinda messed up micromanaging. Lost too many because of that. (Eventually it was just face them H2H head on) Killed 494, lost 50.
    Even worse, my army to attack Hida somehow didn't progress. (They're back in Kaga now)
    AND- a big Hojo army has showed up in Noto. Probably the army that persued my roaming army. It doesn't look friendly.

    And there goes my plan to attack Shinano on two sides. Aww. Well, attacking Shinano from 1 side then. 300 Cavalry from Mino. Let's see. I'm leaving the roaming army(+even reinforcements from Echizen) in Kaga to beat the crap out of that approaching army from Noto.

    Screenshot of the map:



    I'm still dying for reinforcements.


    Spoiler Alert, click show to read: 
    Turn #109:

    Ah. Seems like I'm getting a good chance in Shinano, but losing Mino meanwhile. They're attacking Mino from Hida and Mikawa. It's 140 vs. 383. I have 120 skirmishers and 20 thunderbombers. I can't win, I guess, but I'll see if I can take some heads. Will deploy very close to the border to make a very short retreat possible.
    Crap! Loads of Ashigaru crossbowmen. Perhaps I should retreat right away. I'll wait some longer, maybe their Yari's will advance along.
    Yes. Mission accomplished. Killed 44 YS of them, lost 0. Lost battle of course, though.

    Now Shinano. If I loose all these men die, which would bring me great trouble. 300 vs. 351. I'm curious.
    Attacking in thick fog. (not intentional) Find the enemy at the big hill in the back of the map. I move to their side, micro-manage a nice attack on the flank of their YS-units, and most of them rout within seconds. Killed 308, lost 13.

    Lol. I must have conquered Shinano before. Nothing there. (something though, but not as much as expected.) My mistake. Since that army is now cut loose too, I'm moving it to/attacking Hida. No attack yet in Kaga, I might come in time to reinforce. However, same time Hojo has cut trough to Mino and can take other regions. I simply don't have much of an army left after so many years of fighting.

    Turn #110:

    Hojo Daimyo presses on to Echizen from Mino. Again, my 120 skirmishers and 20 thunderbombers may give it a try, knowing though that victory is nearly impossible.
    Lol. They actually won! After a long wait the enemy finally approached. Thunderbombers once again were no use. (weather... crap!) But after a short ranged engagement I killed 42 and lost only 3, so their ashigaru's had seen enough and went home. Nice.

    Now then more important: Defending Kaga. You could call this outnumbered: 515 vs. 1024. However, I've done it before. I'll do my best.
    Ha. Another nice victory. Killed 653, lost 41. My Light Cavalry and Skirmishers got some nice volleys, and after that they soon broke to a massive cavalry charge. The chase afterwards didn't go too well, apparantly. Still happy about this one though. The rest of their army is trapped in the castle! Very nice. A pointless death for all of them.

    They gave up on Hida. Destroying the stuff there. 73 men in the castle, yet I can't stay, because it will probably cause a revolt. (=more men for Hojo) So, moving on to Etchu. (There's 100% farming there etc.)


    Last edited by Drisos; 12-10-2008 at 16:01.
    - Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -

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