GENERAL REMARKS
Prepare the new folder
Data\world\maps\campaign\small_map
It must contain:
- text files: descr_disasters, descr_events, descr_mercenaries, descr_regions, descr_regions_and_settlement_name_lookup, descr_strat, descr_terrain, description, unlocked,
- tga files: disasters (255x156), leader_pic_factionname (as many as factions), map_factionname (as many as factions), map_climates (511x313), map_FE, map_features (255x156), map_ground_types (511x313), map_heights (511x313), map_regions (255x156), map_roughness (510x312), map_trade_routes (255x156), radar_map1 (255x156), radar_map2 (510x312), water_surface (256x256)
Copy in the new folder these files from Data\world\maps\campaign\imperial_campaign or Data\world\maps\base
It is not necessary to cut those files without indication of size for the campaign to work; only for good look.
The map_factionname files are only for the faction selection menu; in case there is not map for that faction the game uses map_FE
Tools: Adobe Photoshop and ImageReady 7.0 (if you have other programs you should find the same tools)
As general advices:
- Cut only in one direction each time.
- Save the successful cut in another folder (as many versions as you do)
- Cut all the maps at the same time
- Change also the txt files at the same time.
As an example we are going to make a map of the greek peninsula, with most of Minor Asia and Cyprus.
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