CUTTING THE MAPS (2)

CHAPTER 2. CUTTING THE NORTH

First of all, make a back-up of your small_map folder.

Process 1. Open map_regions with both Photoshop and ImageReady.
With the slice tool mark a slice (mouse click and drag from the bottom left corner) of the total width (210 pixels) up to the north limit of your map.
Double click on the icon next the number 1 of the slice and we have the information of the slice: height 90 pixels, starting point (0,66).
In ImageReady select the slice and Create Selection from Slice.
In the menu Image, crop. The map is now 210x90 size.
In Photoshop save the new map_regions as tga.

Process 2. Repeat the steps of process 1 with the files disasters, map_features, map_trade_routes and radar_map1.

Process 3. Repeat the steps of process 1 with map_roughness and radar_map2, but giving to the slice total width (420 pixels) and 180 pixels height, starting point (0,132).

Process 4. Repeat the steps of process 1 with map_climates, map_heights and map_ground_types, giving to the slice the total width (421 pixels) and 181 pixels height, starting point (0,132).

Process 5. Repeat the steps of process 1 with water_surface.
The slice size must be proportional to the cut in map_regions: height 256*90/156 = 148. Starting position (0,108), width 256, height 148.
Once the new map has 256x148 size, it is necessary to resize it to 256x256, with the nearest neighbor option.
Save as water_surface.tga.

Process 6. The map_britons has 316x237 size.
Repeat the steps of process 1, with the slice height proportional: 237*90/156 = 137. Starting position (0,100), width 316, height 137.


CHAPTER 3. CUTTING THE SOUTH

As every time, make a back-up of your small_map folder.
Now the operations are exactly the same as in Chapter 2, but the slice must be started in the upper left corner of the maps. That means that the starting point will be (0,0).
The dimensions of the slices for the different maps are collected below.

Files: map_regions, disasters, map_features, map_trade_routes and radar_map1.
Dimensions: 210x59.

Files: map_roughness and radar_map2.
Dimensions: 420x118.

Files: map_climates, map_heights and map_ground_types.
Dimensions: 421x119.

File: water_surface.
Dimensions of the slice: 256x170.
Resize to 256x256.

File: map_britons.
Dimensions: 316x90.

CHAPTER 4. CUTTING THE WEST

I will repeat again, make a back-up of your small_map folder.
Now the operations are exactly the same as in Chapter 1, but we will always select slice number 2.
The dimensions and starting points of the slices number 2 for the different maps are collected below.

Files: map_regions, disasters, map_features, map_trade_routes and radar_map1.
Starting point: (110,0)
Dimensions: 100x59.
The results can be seen in Figure 6.

The map_regions map has some portions of eliminated regions (see Figure 6) that must be erased to prevent the existence of non-coded zones.
The easiest way: eyedropper tool (Figure 7), click on the color of the neighbor region, pencil tool (Figure 7) and painting those parts as corresponding to that region.

The result is shown in Figure 7. It remains also one region without settlement (upper left corner). We put a single black pixel indicated by the red spot in Figure 7.

Files: map_roughness and radar_map2.
Starting point: (220,0)
Dimensions: 200x118.

Files: map_climates, map_heights and map_ground_types.
Starting point: (220,0)
Dimensions: 201x119.

File: water_surface.
Starting point: (134,0)
Dimensions of the slice: 122x256.
Resize to 256x256.

File: map_britons.
Starting point: (166,0)
Dimensions: 150x90.

At this point we should have a fully functional set of maps. The only issue is that this map has the same size of the original small part of the global map.
We can enlarge the map in order to have room for more provinces and factions.