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  1. #1

    Default Question for creators of EB-Sea battles

    Did you thinking about Sea Battles in EB? There was some modification, but it has never been finished. It called Section Sea
    There is a picture http://rometotalwar.bonusweb.cz/down...al_battles.jpg

    Sorry for grammar. Im foreigner
    Last edited by LumpyHL; 03-03-2008 at 16:30.

  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Question for creators of EB-Sea battles

    i think its hard-coded that there cant be sea battles.....
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    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Question for creators of EB-Sea battles

    It can't be done I am afraid. I guess the maker of that mod just changed ships into chariots and had them run around on a blue field. The R:TW engine cannot deal with such factors as wind, waves and propulsion power (and no, these cannot be modded in).
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    Whatever Member konny's Avatar
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    Default AW: Question for creators of EB-Sea battles

    But it looks funny.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  5. #5

    Default Re: Question for creators of EB-Sea battles

    Well for aforementioned reasons there will not be any naval battles in either EB1 or EB2.
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  6. #6

    Default Re: Question for creators of EB-Sea battles

    And what concrete is hard-coded in RTW engine?? Is it, that player cant attack enemy with fleet on sea and he wants play on battlefield or these factors??

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    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Question for creators of EB-Sea battles

    Quote Originally Posted by LumpyHL
    And what concrete is hard-coded in RTW engine?? Is it, that player cant attack enemy with fleet on sea and he wants play on battlefield or these factors??
    Hardcoded means that it cannot be changed.

    In this case: you can turn units into ships, but you cannot make them behave like ships.
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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Question for creators of EB-Sea battles

    wouldnt it also take up a lot of unit slots?
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  9. #9

    Default Re: Question for creators of EB-Sea battles

    Quote Originally Posted by hooahguy
    wouldnt it also take up a lot of unit slots?
    Why so? The ships you have in campaign take up unit slots as well...?
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    Member Member Centurion Crastinus's Avatar
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    Default Re: Question for creators of EB-Sea battles

    Thats too bad. That would be so cool. Maybe it can be done in about 10 years or so. TW is coming out with a new game that takes place during the height of the British Empire. From the pics that I have seen it has naval battles.

  11. #11

    Default Re: Question for creators of EB-Sea battles

    Quote Originally Posted by Ludens
    Hardcoded means that it cannot be changed.

    In this case: you can turn units into ships, but you cannot make them behave like ships.
    i know what that means. But i wanted to ask what is hard-coded in RTW engine. These factors or attack on sea. I mean that you can fight with enemy on batllefield.

    Also i think that is possible to make ships from chariots or elephant. They have strong impact and linear acceleration.(for few seconds ,but ....) I think that these conditions are most important for just a little realistic sea
    and it would have been fun

  12. #12
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Question for creators of EB-Sea battles

    Those ships are daaaaamned cuuuute. XD Stumpy, chubby and bright red. Imagine Pahlava ships. Bright jolly pink!

    *ahem*

    You can't have sea battles in RTW because even though you can make it possible to fight one on the battle map, you can't get from the campaign map to the battle map. There is no 'fight the battle' button, only the auto-resolve one. And that's hardcoded.


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  13. #13
    Ambassador of Bartix Member Tiberius Nero's Avatar
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    Default Re: Question for creators of EB-Sea battles

    Quote Originally Posted by LumpyHL
    Did you thinking about Sea Battles in EB? There was some modification, but it has never been finished. It called Section Sea
    There is a picture http://rometotalwar.bonusweb.cz/down...al_battles.jpg

    Sorry for grammar. Im foreigner
    Anyone noticed the dead ship?

    Well, kudos for creative thinking, but I guess even so the engine simply doesn't allow sea battles to be realistic (no winds, no waves etc).
    Wow, got 3 ballons in one fell swoop

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