Did you thinking about Sea Battles in EB? There was some modification, but it has never been finished. It called Section Sea
There is a picture http://rometotalwar.bonusweb.cz/down...al_battles.jpg
Sorry for grammar. Im foreigner
Did you thinking about Sea Battles in EB? There was some modification, but it has never been finished. It called Section Sea
There is a picture http://rometotalwar.bonusweb.cz/down...al_battles.jpg
Sorry for grammar. Im foreigner
Last edited by LumpyHL; 03-03-2008 at 16:30.
i think its hard-coded that there cant be sea battles.....
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Hvil i fred HoreToreA man who casts no shadow has no soul.
It can't be done I am afraid. I guess the maker of that mod just changed ships into chariots and had them run around on a blue field. The R:TW engine cannot deal with such factors as wind, waves and propulsion power (and no, these cannot be modded in).
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Well for aforementioned reasons there will not be any naval battles in either EB1 or EB2.
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
And what concrete is hard-coded in RTW engine?? Is it, that player cant attack enemy with fleet on sea and he wants play on battlefield or these factors??
Hardcoded means that it cannot be changed.Originally Posted by LumpyHL
In this case: you can turn units into ships, but you cannot make them behave like ships.
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wouldnt it also take up a lot of unit slots?
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Why so?Originally Posted by hooahguy
The ships you have in campaign take up unit slots as well...?
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
Thats too bad. That would be so cool. Maybe it can be done in about 10 years or so. TW is coming out with a new game that takes place during the height of the British Empire. From the pics that I have seen it has naval battles.
i know what that means. But i wanted to ask what is hard-coded in RTW engine. These factors or attack on sea. I mean that you can fight with enemy on batllefield.Originally Posted by Ludens
Also i think that is possible to make ships from chariots or elephant. They have strong impact and linear acceleration.(for few seconds ,but ....) I think that these conditions are most important for just a little realistic sea
and it would have been fun![]()
Those ships are daaaaamned cuuuute. XD Stumpy, chubby and bright red. Imagine Pahlava ships. Bright jolly pink!
*ahem*
You can't have sea battles in RTW because even though you can make it possible to fight one on the battle map, you can't get from the campaign map to the battle map. There is no 'fight the battle' button, only the auto-resolve one. And that's hardcoded.
EB DEVOTEE SINCE 2004
Anyone noticed the dead ship?Originally Posted by LumpyHL
Well, kudos for creative thinking, but I guess even so the engine simply doesn't allow sea battles to be realistic (no winds, no waves etc).
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