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Thread: The FINAL release

  1. #1
    Crusading historian Member cegorach's Avatar
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    Default The FINAL release

    Pike and Musket 2.0 is the last planned release of the mod for the MTW VI.



    What does it offer ?


    Where to begin...



    A NEW MAP
    with several entirely new provinces such as Jutland, Azores or Royal Hungary.

    SIX CAMPAIGNS including very simplified, but enjoyable English Civil Wars and Spanish Armada.













    62 FACTIONS - 60 playable including 6 available only in the multiplayer mode (special install, 3 under the same flag) from Spanish Empire to Hawaii.





    OVER 1000 OF NEW UNITS - from halberd armed Town Militia, Mercenary Pikemen and Musketeers available for everyone or almost everyone to so exotic such as Finnish Hiihto soturi, Circassian Abazekhe Shabzawoher, Moroccan 'Abid al-Bukhari, Montenegrin Vasojevicka konjica, Czech Zemska Hotovost, Transylvanian Zöld Puskások, Georgian Mtiulebi, Catalan Miquelets or Irish Ceithearnaigh choille available under much harsher conditions to a faction or two.

    OVER 200 NEW BUILDINGS from Parish Schools and Nomadic Camp to Hadziacz Union, Balcan vassal state and other political structures.

    OVER 200 HISTORICAL HEROES - from Prince Rupert to Christina Gyllenstierna or Giorgi Saakadze - many of them with their own, historical portraits.

    NEW RESOURCES and TRADE GOODS such as Pirates, Colonists, Balcan People, Mercenaries or Royalists/Roundheads...

    DOZENS OF NEW OFFICE TITLES in national languages for almost every faction.



    NEW CASTLE MAPS - including localised and limited to one specific province or border crossing.

    A DOZEN OF NEW HISTORICAL BATTLES - which are on their way now...

    NEW MUSIC AND EVEN VIDEOS including tracks created for the mod.

    a lots of special designs, rules, unit types such as MIRROR units, GUARD units, ski infantry, warwagons, units in mixed formation (half pikemen, half musketeers), movable artillery, cavalry with two steeds, miner teams, granade throwers and so on.


    AND FINALLY a detailed GUIDE to the units, factions and buildable structures which wll help in navigating in this huge mod.

    such as this picture of avaliable camp structures




    RELEASE - 1st week of MARCH.


    More details are available in the Pike and Musket subforum or will come with the release.
    Last edited by cegorach; 02-18-2008 at 12:29.

  2. #2
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The FINAL release

    Outsanding, cegorach. Please keep us posted!


    EDIT: Temporarily stickied.
    Last edited by Martok; 02-18-2008 at 21:29.
    "MTW is not a game, it's a way of life." -- drone

  3. #3

    Default Re: The FINAL release

    looks awesome, i'll have to try it when i go home for break and get to use my old desktop for mtw

  4. #4

    Default Re: The FINAL release

    Now that I'm 100% back into MTW, I'll be giving this mod a look in the near future...

    It looks fantastic...

    Let me ask you- Any lengthy campaigns, or are they all relatively short? (100=150 years would be short...200+ lengthy..300-450 ideal)

  5. #5
    Crusading historian Member cegorach's Avatar
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    Default Re: The FINAL release

    All major campaigns give you at least 250 turns.

    The 'british' campaigns are much shorter of course, but for example in Spanish Armada your only task is to destroy the single enemy you face which will hopefully be quite difficult.











    Martok

    Outsanding, cegorach. Please keep us posted!
    If someone makes it sticky it will be a lot of easier.

  6. #6

    Default Re: The FINAL release

    Truly awesome. I salute you, Cegorach!

  7. #7
    Wandering Fool Senior Member bamff's Avatar
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    Default Re: The FINAL release

    I would hate to think how much time and effort went into this. Looks magnificent, cegorach!

  8. #8

    Default Re: The FINAL release

    Quote Originally Posted by cegorach
    All major campaigns give you at least 250 turns.

    The 'british' campaigns are much shorter of course, but for example in Spanish Armada your only task is to destroy the single enemy you face which will hopefully be quite difficult.













    If someone makes it sticky it will be a lot of easier.
    Thanks for the response.

    This definitely has peaked my interest...

  9. #9
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: The FINAL release

    I wish this computer could still play M:TW...

  10. #10
    Crusading historian Member cegorach's Avatar
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    Default Re: The FINAL release

    So it is March already...



    Unfortunatelly I must delay the release untill I am happy with the bug hunting - it will take about 15 days from now.


    Sorry guys, but I want it to be the FINAL release which is supposed to be the superior MTW mod - above everything ever done for the engine.

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