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  1. #1
    Handler of candles Member Xehh II's Avatar
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    Default Broken Crescent

    Has any here played it? Is it good?
    I'm thinking about getting it but due too my crap internet it takes me 3 days, so I'd like to hear about it before I spend 3 days getting it.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  2. #2
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: Broken Crescent

    have a read of the new thread titled - Mods for MTW2 and Kingdoms

    That should start the craving on your M2TW taste buds
    - 'Let's finish the game.' - Josiah Gordon "Doc" Scurlock

    Read my AAR - BC Kingdom of Jerusalem - For Faith or Greed



  3. #3
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Broken Crescent

    I've been playing it for a couple days and so far it's AWESOME

    haven't fought a battle in the open yet as I'm holed up in the mountains, but the AI seemed more competent in the two sieges I've fought...and my spies indicate my AI neighbours have some hefty and well diversified stacks of troops...

    plus it just looks so so pretty...
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  4. #4
    Handler of candles Member Xehh II's Avatar
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    Default Re: Broken Crescent

    Cool, I think it'll be worth it.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  5. #5

    Default Re: Broken Crescent

    I'd recommend getting it, I've just gotten to the point in my campaign where the wars begin, man the AI is aggressive, it will attack you with multiple large stacks, each at a different settlement, the AI stacks are well balanced (none of the 3 unit stacks or full peasant stacks BS from vanilla), and it seems like the passive siege AI bug is dead. its actually a challenge to play...I had to start over on H/H instead of VH/VH which is a first ever since the original MTW.

  6. #6

    Default Re: Broken Crescent

    Gents:

    Good afternoon from Canada!!! I hope this finds you and yours well. As for me, I could complain...yadda, yadda, yadda.

    I downloaded Broken Crescent last night, and I find I'm liking it very much! I must admit it's a tad overwhelming, but I'm sure to find my way around soon. I like this mod for it puts the focus on the Middle East and what they were doing whilst the rest of the world was concentrating on Europe. It's nice to see another region for a change.

    On that note, I do have a historical question, though. It is simply this: Was the Eastern Roman Empire the last of the Roman Empire of which we've all heard tell?

    In closing, I'd like to see what other wares the author this mod might have for us!!

    Live long and prosper, take care and thank you kindly!!!!

    Sincerely yours always,

    Indy.

  7. #7

    Default Re: Broken Crescent

    I was really excited to play Broken Crescent because of all the screenshots I'd seen of it.
    I know some people will definantly disagree with me, but I hated it.
    There are no siege weapons, and there is too much overlap in unit types. Why does each faction need 7 different types of spearmen?
    Also i found that the battle maps really boring because the enemy starts off soooo f---ing far away that you spend most of the battle just trying to get within range. Also, the units don't seem to follow commands properly and get into the right formations, they always pack in together too tightly.
    I switched back to vanilla right away.

  8. #8
    Handler of candles Member Xehh II's Avatar
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    Default Re: Broken Crescent

    More bridge battle screens:
    Spoiler Alert, click show to read: 


    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  9. #9
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Broken Crescent

    My second to last sequence from the Mongols I think. Don't want to overload the thread, but man is this stuff a blast.

    My next strategy was one that, in vanilla, I find utterly unworkable, and tantamount to throwing away your troops; I let the AI command an army of reinforcements so I could double up on an isolated Mongol stack.

    Spoiler Alert, click show to read: 


    That's right you fatherless Mongol sons of dogs, if your AI is better I'll **** well bring my own AI! And some elephants. Okay, a lot of elephants. They still killed my General like he was a heretic at a Inquisition convention, but his feet ran red with the blood of squished Mongols first.



    If it isn't clear in the following shot (And I know it really isn't) the AI reinforcements reacted quite intelligently, concentrating on the left end of my line and rolling up the Mongols right to the crest of the hill where their general fought and died.



    The stack I commanded bore the brunt of the fighting, but the AI stack still managed to kill more than they lost, which in my experience is a rare occurrence when I give the AI men to manage. I was grudgingly impressed, but I still don't like letting the AI command my armies.



    The next battle saw me bring yet more freebie scrub troops from my conquests and depredations against the local Muslims to a field battle. I lined up a standard hill formation with spears below backed by javelins, and archers at the crest, with a my General's elephants on the right rear. The bloody AI sent horse archers immediately to target my general, so either I got him into a melee or I watched him die unused.

    Spoiler Alert, click show to read: 


    Half of his company died there on the right, trying to stop four companies of Heavy Lancers. I tried to hook him right through the entire Mongol line in front of my spearmen, and he did a lot of damage... but then the elephants ran amok into the distance. When they later returned and were about to smash my own lines, I was placed in the unique position of ordering the death of my own commander.



    Naturally my infantry were shocked by my action, and were even more stunned when the Mongol general smashed into their flank. The carnage was very great. Dead shirtless guys littered the field from end to end, broken up here and there by the corpse of a Mongol or his horse.



    I lost three men to every one I killed, and this was a 'close' defeat. I felt that this battle was winnable despite bringing tier one troops into it, but the AI's insistence on attacking my general paid dividends for them in my defeat. Frankly I think I must've felt a little bit like the vanilla AI must feel against a player.

    Is it fair for him to target my general like that? Why do I have 19 companies of peasants and one of elite troops while he has all Feudal Knights, DFKs, and Aventuriers? How am I supposed to win against that?



    Next time my all elephant stack takes on multiple Mongol stacks in a true Battle Royale (Without the whiney Japanese kids).


  10. #10
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Broken Crescent

    Ramses that is just awesome - I'm particularly impressed by the actions of the AI reinforcements. I might try that in my own campaign if I ever find the time to play it...

    please keep posting your experiences here, not only are they providing great entertainment for me, but this thread is becoming a great advertisement for the mod (and hopefully for the upcoming BC hotseat I intend to start at the org after the next patch is released)
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  11. #11
    Lord of all Under-Thumb Member Jason X's Avatar
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    Default Re: Broken Crescent

    nice one, guys (especially ramses)

    i'm only managing to sneak 45 minutes play time a week at the moment, so these vicarious thrills are most welcome!
    "Patriotism is the belief that your country is better than any other because you were born there"

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