EB is fantastic, it really is, couldn't ask for more from a mod... or at least not anything any modder can fix. I really want to start a new campaign but after a short while i get really pissed off because there's nothing there anymore, i have too much money to spend, i can pump out army after army and steamroll anything in my path... blah.
What really gets me the most is my armies have no importance whatsoever. Losing a full stack, with huge unit sizes, should have consequences. It should have loyalty consequences within cities, it should have monetary consequences, political consequences, all sorts of consequences, but it just doesn't. I click a few buttons and in 2 turns i have another full stack and it hasn't even dented my treasury at all.
Does anybody have any ironman rules to make it more interesting? I thought of... sort of... not allowing myself to recruit a new army for like 5 years after one gets destroyed, but that just isn't realistic i don't think. I'll be playing as the Romans by the way, i don't play other factions. I know they had the ability to churn out army after army but there would eventually come a point where they would have no armies left to conjure, whereas in this game that point never comes. Money never runs out and neither does population. Once you have Italy, you've won, no matter how many battles you lose or anything.
So... suggestions?![]()
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