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Thread: Armor stats opinion..

  1. #1
    Member Member The Wicked's Avatar
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    Default Armor stats opinion..

    Hi ! I'm trying to change the stats of the armor and the shields of the units based in their appearance here https://forums.totalwar.org/vb/showthread.php?t=80557 because some stats for
    me are unrealistic (no offense EB team, you are great and i thank you for this fantastic mod ) and i need your opinion if you are kind...!

    Well lets start ...
    • Armor type - (example unit) - armor value
    • Helmet (all units) : 3
    • Imperial roman helmets : 4
    • elite inf helmets(p.e. Seleucid elite spearmen the human tanks ):5
    • 1 Greave (all units) : 1, 2 greaves (all units) : 2
    • Thureos shield (p.e. thureoforoi) : 4
    • Aspis (all hoplites and italic heav infantry ) : 5(levies) , 6 (normal,elite)
    • Scutum (roman ) : 5
    • Scutum (imperial roman) :6
    • Makedonian type phalanx shield (p.e. pezhetairoi) : 4
    • cavalry shield (lonchophoroi Hippeis) : 4
    • gallic round shield (bagaudas) : 3
    • Skirmishers small shield (all except those with thureos(3)) : 2
    • Linen armor (p.e. phalangites deuteroi,aanatim lubim) :4
    • linen armor with metal add-ons(p.e. classical hoplites,liby phoenician infantry): 5
    • leather and padded armor (p.e. illyrioi paraktioi, pantodapoi phalangites,machimoi) : 3
    • stadded leather (komatai epilektoi.ioudaioi taxeis) :4
    • chainmail (all) :6
    • scalemail (all) :7
    • small chest-plate ( hastati,loricati caetrati) : 3
    • breastplate (spartiatai, thesallikoi hippeis) : 8
    • the armor of Chaonion Agema and all units that wear the same armor(i don't know the name) : 8

    Well that is for know !!
    I will wait your responce... Thanx !!!
    (if i forgot something please tell me)

    "Alexander came by the statue of his father and spoke loud: `Youths of the Pellaians and of the Macedonians and of the Hellenic Amphictiony and of the Lakedaimonians and of the Corinthians... and of all the Hellenic peoples, join your fellow-soldiers and entrust yourselves to me, so that we can move against the barbarians and liberate ourselves from the Persian bondage, for AS Hellenes WE should not be slaves to barbarians."

  2. #2

    Default Re: Armor stats opinion..

    one thing to note is that unarmored infantry units (and most skirmmishers) get a base armor of 1
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Armor stats opinion..

    The EB system is basically the same thing as this, just more complex. Every point of armor/sheild/attack has a reason behind it. There was a bunch of work in the stating department a while back and many things were reconsidered. People have joined the team for just this reason. Many stats will be changed in the next release, though there won't be anything drastic, IIRC.

    More power to those who want to make a complex stating system. I would just advise that you wait until the next release and see if you still want to change the system.
    Last edited by MarcusAureliusAntoninus; 03-08-2008 at 03:13.


  4. #4

    Default Re: Armor stats opinion..

    In order to make Hellenic elites for more useful, I took 2 points from their defense skill and added it to their shield bonus.

    This way, they aren't so weak on the left side anymore, when in melee up against enemy on all fronts.

    Since the Pheraspidai are supposed to be assault troops, them being as vulnerable to missile fire as theurophoroi just isn't consistent with the cost and rarity of the elites.

    So far I've already made many modifications. I'll be interested in seeing what 1.1 changes about the units. If only to see which one is more fun and reasonable.

    Does anyone know in what direction the unit stats will be changed to? Meaning, in general.
    Last edited by Ymarsakar; 03-09-2008 at 16:56.

  5. #5

    Default Re: Armor stats opinion..

    Quote Originally Posted by Ymarsakar
    In order to make Hellenic elites for more useful, I took 2 points from their defense skill and added it to their shield bonus.

    This way, they aren't so weak on the left side anymore, when in melee up against enemy on all fronts.

    Since the Pheraspidai are supposed to be assault troops, them being as vulnerable to missile fire as theurophoroi just isn't consistent with the cost and rarity of the elites.

    So far I've already made many modifications. I'll be interested in seeing what 1.1 changes about the units. If only to see which one is more fun and reasonable.

    Does anyone know in what direction the unit stats will be changed to? Meaning, in general.
    so you made the unit 2 points weaker on the front/right and made it 2 points stronger to the front/left? i think i'm missing the point...
    Last edited by mcantu; 03-09-2008 at 17:03.
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Armor stats opinion..

    Quote Originally Posted by Ymarsakar
    Does anyone know in what direction the unit stats will be changed to? Meaning, in general.
    WYSIWYG. And, well, somewhat greater consistency. All the back-and-forth revisions over time have left the EDU a little, shall we say, disjointed in places.
    Since the Pheraspidai are supposed to be assault troops, them being as vulnerable to missile fire as theurophoroi just isn't consistent with the cost and rarity of the elites.
    Well, they're meant to have Thorakitai-level armour value and hoplite-level (ie. 4-point) shields...
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  7. #7
    Member Member The Wicked's Avatar
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    Default Re: Armor stats opinion..

    well with eb-bi the levy hoplites in shield wall - short pike from the front with shield value 5 are very good in matter of fact look here what happened whith this stats

    "Alexander came by the statue of his father and spoke loud: `Youths of the Pellaians and of the Macedonians and of the Hellenic Amphictiony and of the Lakedaimonians and of the Corinthians... and of all the Hellenic peoples, join your fellow-soldiers and entrust yourselves to me, so that we can move against the barbarians and liberate ourselves from the Persian bondage, for AS Hellenes WE should not be slaves to barbarians."

  8. #8
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Armor stats opinion..

    Told you it has issues.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

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