I think game counts kill numbers (and maybe number of battles) for each soldier in unit (do not ask how, it's just the most logical conclusion)Originally Posted by Ashtart
On autocalc those are divided equaly resulting in faster growth of exp. On played battles you can have some soldiers who killed 10 opponents and some without kill - this means that exp level do not have to grow. What's more, shooters advance faster than melee units as even in played battle each soldier has much bigger chance to get some kills.
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