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Thread: Making the game allow me to siege assault on the strategic map w/o siege/infantry

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  1. #1

    Default Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Hi there.

    I've tried literally EVERYTHING I could think of to make the campaign allow me to siege assault using just Elephants. Of course, in custom battles, even one unit of elephants are allowed to siege assault without any siege equipment or infantry. However, on the strategic map, even if I have an army completely made of elephants, the game does not let me siege assault. It first asks me to build siege equipment, and once built, says assault is impossible because infantry is required to operate the siege equipment...

    EVEN THOUGH the elephants could attack the main gate! :(

    Is there ANY WAY possible to make this happen? Man. This is really disheartening...

    The only thing that I thought would be needed was to change a unit such that the game allowed it to fight by itself in a custom battle siege assault, without any infantry or siege equipment. And this worked.

    However... in the campaign map, it's not letting me siege assault, even with the same units... :(

    I'm really getting frustrated now :(

    Man. M:TW was so easy in this aspect! I could mod everything just through the text file, and even archers could assault and take down stone walls if given enough ammo and damage.

    Why did they have to make hardcoded changes?? :(


    This was one of the ultimate goals of my modding for RTW... If I cannot get this to work, I might as well give up and go back to M:TW or begin modding M2:TW...
    Last edited by orgo.love; 03-10-2008 at 01:26.

  2. #2
    Member Member Horseman's Avatar
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    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Hmmm something is wrong, in my game having elephants does let me siege and assualt same turn, no modding required to do that either!

    Something may be wrong with your install

  3. #3

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Actually, the "elephants" I'm referring to are units I've modded as "elephant" classification to be able to attack gates...

    Edit: I tried again just now, with non-modded normal units. With Yubtseb elephants in fact...

    An army composed of -one- unit of yubtseb elephants assaulted carthage on the first turn. Unfortunately, the "assault city" button was grayed out.

    Is there something wrong with my game?
    Last edited by orgo.love; 03-10-2008 at 02:43.

  4. #4

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Just tried again, this time with an army made of 1 unit of cataphract elephants. No use...

    Tried an army of 20 units classified as elephants. Still didn't work. :( Is there something I'm missing? Are siege battles in the strategic maps ONLY possible with siege equipment+infantry or siege engines?

  5. #5

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Pic of my symptoms:



    Help?? :(

  6. #6
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Could you post your export_descr_units.txt entry for them, I suspect its something to do with settings in that, but can't think of what off-hand at the moment.


    I've managed to have problem the other way around before.... where 'elephant' thought it could assault city on own according to campaign map, but just stood there like an idiot when it got to wall / gate in battle map, so there must be some combination that triggers each part!
    Not used mods before? Looking for something small and fun?!
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