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Thread: Making the game allow me to siege assault on the strategic map w/o siege/infantry

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  1. #1
    Member Member Horseman's Avatar
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    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Hmmm something is wrong, in my game having elephants does let me siege and assualt same turn, no modding required to do that either!

    Something may be wrong with your install

  2. #2

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Actually, the "elephants" I'm referring to are units I've modded as "elephant" classification to be able to attack gates...

    Edit: I tried again just now, with non-modded normal units. With Yubtseb elephants in fact...

    An army composed of -one- unit of yubtseb elephants assaulted carthage on the first turn. Unfortunately, the "assault city" button was grayed out.

    Is there something wrong with my game?
    Last edited by orgo.love; 03-10-2008 at 02:43.

  3. #3

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Just tried again, this time with an army made of 1 unit of cataphract elephants. No use...

    Tried an army of 20 units classified as elephants. Still didn't work. :( Is there something I'm missing? Are siege battles in the strategic maps ONLY possible with siege equipment+infantry or siege engines?

  4. #4

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Pic of my symptoms:



    Help?? :(

  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    Could you post your export_descr_units.txt entry for them, I suspect its something to do with settings in that, but can't think of what off-hand at the moment.


    I've managed to have problem the other way around before.... where 'elephant' thought it could assault city on own according to campaign map, but just stood there like an idiot when it got to wall / gate in battle map, so there must be some combination that triggers each part!
    Not used mods before? Looking for something small and fun?!
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  6. #6

    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    So is my symptom really a problem? Can other people assault cities with just an elephant army? Perhaps I should re-install R:TW?

    Here's my unit entry for the elephant above:
    Code:
    type             merc elephants
    dictionary       merc_elephants      ; Mercenary War Elephants
    category         cavalry
    class            heavy
    voice_type       Heavy_1
    soldier          greek_elephant_crew_merc, 18, 6, 1
    mount            elephant african
    mount_effect     horse +4, chariot +8, camel +4
    attributes       sea_faring, can_run_amok, frighten_foot, frighten_mounted, mercenary_unit
    formation        7, 11, 13,16, 1, square
    stat_health      1, 12
    stat_pri         6, 3, arrow, 120, 60, missile, archery, piercing, none, 25 ,1
    stat_pri_attr    no
    stat_sec         6, 8, no, 0, 0, melee, other, blunt, none, 25 ,1
    stat_sec_attr    area, launching, ap
    stat_pri_armour  0, 4, 0, flesh
    stat_sec_armour  13, 3, flesh
    stat_heat        -1
    stat_ground      0, 1, -6, -1
    stat_mental      8, normal, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 2690, 490, 270, 410, 2690
    ownership        slave

    and the mount entry for the elephant:

    Code:
    type				elephant african
    class				elephant
    model				elephant_african
    radius				5.5
    x_radius			1.3
    height				3
    mass				15
    banner_height		1
    bouyancy_offset		3
    water_trail_effect	elephant_water_trail
    root_node_height	2.52
    attack_delay		1
    dead_radius			2.5
    tusk_z				3.0
    tusk_radius			2.0
    riders				3
    rider_offset		0.0, 1.225, 1.306
    rider_offset		0.0, 1.1, 0.5
    rider_offset		0, 1.1, -.25



    I'm thinking about re-installing Rome and see if there was a problem with my installation...


    Are other members really able to assault cities with just units of elephants?

  7. #7
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Making the game allow me to siege assault on the strategic map w/o siege/infantry

    I'm suspecting that maybe it elephants that just attack as elephants - eg with tusks (secondary attack only) can assault, but ones with missile firing riders maybe can't.

    Try switching off your missile firing riders by using

    stat_pri 0, 0, no, 0, 0, no, no, no, none, 25 ,0.7
    stat_pri_attr no

    (I know that doesn't help what you are trying to do if it is the case - but would determine if that is your problem - I doubt its a problem with your RTW installation!)

    and yeah my elephant ogres definitely allow an instant assault
    Not used mods before? Looking for something small and fun?!
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