Page 1 of 2 12 LastLast
Results 1 to 30 of 49

Thread: Your ideal stack and how you use it

  1. #1
    Bananalicious Member BananaBob's Avatar
    Join Date
    Mar 2008
    Location
    ON, Canada
    Posts
    165

    Default Your ideal stack and how you use it

    What is your ideal stack and how do you use it? What is the perfect combination of units that make up your unbeatable "dream stack"?

    Mine perfect stack consists of

    4 pikes
    2-4 heavy infantry
    4 muskets/crossbows
    2 heavy cav
    2-4 Light cav/ missile cav
    the rest as gun powder artillery

    I have my pikes make a wall around my muskets and artillery, one heavy cav unit
    on either side of the line for flanking, and I rush my missle cav behind the enemy line and harass. The mass musket and culverin/basilisk fire coupled with groups of reiters doing the shoot'n'charge is pretty much an instant route and the light cav clen up the fleeing enemy effortlessly. MANY a heroic victory hath come from this strategy.

  2. #2
    Beware! Relentless Looter! Member Flavius Merobaudes's Avatar
    Join Date
    Feb 2007
    Posts
    232

    Default Re: Your ideal stack and how you use it

    Welcome to the Guild, BananaBob.

    Although your tactic might work, I find it a little unrealistic to put the muskets behind the pikes, as they can never get a clear shot. And I don't think pikes are a good frontline unit. They should be, but are severely bugged. Instead, I place my muskets in between the lowered pikes to blunt the charge before it penetrates to the pikemen causing them to switch to their swords, which is when they will die like flies.
    Concerning the reiters, the enemy unit often stands still to receive the charge. At this point, stop the charge and you can shoot them in detail while they stand there waiting what happens next...

    There's some other tactics threads here you might be interested in, e. g. https://forums.totalwar.org/vb/showthread.php?t=88758
    Last edited by Flavius Merobaudes; 03-10-2008 at 09:27.

  3. #3
    Member Member Grombeard's Avatar
    Join Date
    Nov 2007
    Location
    Bonn, Germany
    Posts
    73

    Default AW: Re: Your ideal stack and how you use it

    This is my standard formation i use in singleplayer games:

    I usually use a line of Spearmen (Armoured Sergeants or similiar units) as my frontline to hold off the initial blow if the enemy charges (with cavalry). To backup these troops after contact, heavy infantry (like DFKs) wait right behind this line. They also take care of enemys approaching around my flanks when my cavalry is busy. Next comes my missile crew (Archers or Xbows, though on flat ground i find archers are often better because i usually place them behind my lines and xbows need longer range to fire over the frontline, but usually i use them anyhow when they become available) to decimate the enemy before impact or harass the enemy general if he lurks around behind his men. Finally, on either side of the formation a few heavy cavalry units wait until they can flank the enemy and charge in their backs, chase down the enemy general, kill ballista/catapult/cannon crews and whatever duty has to be done. If i'm fighting against eastern factiosn i usually bring 50/50 heavy/light cavalry instead of only heavy, to be able to chase down these horse archers...

    That's it... well, ok, if one is around, my general waits behind the middle of the front line so he can jump in and save the day whenever the front line soldiers can't hold it (the enemy ;)) any more or when flank support is required.

    So heres the rough army composition in short:
    6-8 Spearmen
    4-6 Heavy Infantry
    4-6 Missile Troops
    4-8 Heavy Cav
    (or 2-4 Heavy Cav and 2-4 Light Cav)
    1 General ;)

  4. #4
    Where's your head at? Member Galain_Ironhide's Avatar
    Join Date
    Aug 2007
    Location
    Kalgoorlie, Western Australia
    Posts
    427

    Default Re: Your ideal stack and how you use it

    welcome to the org BananaBob

    Hmmm... Lets See

    English

    3 x Spears
    6 x Retinue Longbows
    4 x Dism. Armoured Swordsman / dism. English Knights
    4 x Heavy Cav
    1 x General
    2 x treb's

    Turks

    3 x Dism. Sipahi Lancers
    2 x Naffatun
    3 x Saracen Militia / Halberd Miltia
    5 x Ottoman Infantry (Archers)
    1 x General
    4 x Sipahi's
    2 x Catapaults

    or

    20 x Sipahi's

    Plus a few variants of this. When facing the Mongols/Timurids I will normally increase my Spear units and archer units for the stand off and decrease my other infantry units. When playing as the Turks, flanking with Sipahis are very good for countering the Mongols' horse archers, drawing fire away from the main infantry lines allowing a more effective strike on the Mongols centre, which will usually consist of the General unit.

    By the sounds of things I will be getting a re-education in how the Mongols conduct themselves in Broken Crescent though
    Last edited by Galain_Ironhide; 03-10-2008 at 13:11.
    - 'Let's finish the game.' - Josiah Gordon "Doc" Scurlock

    Read my AAR - BC Kingdom of Jerusalem - For Faith or Greed



  5. #5

    Default Re: Your ideal stack and how you use it

    I often use the following Scottish stack, which is available fairly early:

    4 highlander archers in a thin line
    4 highlander nobles/order knights (border horse until nobles become available) in two groups, hidden at the flanks
    6-7 highlander pikemen or scots pike militia (use ordinary highlanders until pike is available) behind the archers
    4 highlanders in two groups to cover the flanks of the pikemen (later replaced by noble swordsmen).
    General
    1 bombard if sieging.

    Not very sophisticated, but:

    - Position yourself in a forest
    - the archers pelt the advancing enemy and retreat behind the pikemen
    - Pike holds the enemy (the militia will take huge losses if used)
    - any enemies who try to flank you are dealt with by the highlanders
    - pinned enemies are charged by the highlander nobles from the flank or back
    - Archers are either put at the flanks for continued pelting or set to a dense formation (skirmish off) and used as an extra "charging reserve" (scottish archers are better at melee than at archery)

    The general takes out enemy archers.

    Obviously this setup has deficiencies on the attack (where I'd at the very least want to bring some border horse along) and would probably get eaten alive in MP, but against an advancing AI it works fine. The highlander nobles have the same charge bonus as feudal knights. I could use order knights instead of nobles, but prefer not to as I find that the lack of knights adds to the flavour of the scots.

  6. #6

    Default Re: Your ideal stack and how you use it

    Depends on the army your are fighting against but my run of the mill standard late army is as follows (exception unhorsed knights)

    x8 Portugese Abrequeser (PORTUGESE not reg!)
    x4 Unhorsed Knights
    x3 Tercio Pikemen
    x2 Heavy Horse (chiv knights or the like)
    x2 Musketeer
    x1 Officer

    of course there are exceptions... alot of time ill make a gun only stack

    x10 Portugese Arbs
    x6 Musketeers
    x1 Culverin
    x2 Heavy Horse
    x1 Officer

    against the tims/mongols alot of archers ,spearmen of all types and qualitys and light horse ..all of them spammed in abundance and without regard

    theres many other combos tho that im sure are just as or more effective.... few as pretty to watch tho =)

  7. #7
    kwait nait Member Monsieur Alphonse's Avatar
    Join Date
    May 2007
    Location
    Groningen
    Posts
    928

    Default Re: Your ideal stack and how you use it

    Playing as the Turks and fighting the Mongols:
    1 general
    5 heavy cavalry (Quapukulu)
    14 HAs (Sipahi and Turkoman)

    As the English:
    1 general
    7 longbows of any kind
    4 heavy cavalry
    4 armored swords
    4 spears

    As the Moors:
    20 Camel gunners
    Tosa Inu

  8. #8
    Bananalicious Member BananaBob's Avatar
    Join Date
    Mar 2008
    Location
    ON, Canada
    Posts
    165

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by Flavius Merobaudes
    Welcome to the Guild, BananaBob.

    Although your tactic might work, I find it a little unrealistic to put the muskets behind the pikes, as they can never get a clear shot. And I don't think pikes are a good frontline unit.
    Concerning the reiters, the enemy unit often stands still to receive the charge. At this point, stop the charge and you can shoot them in detail while they stand there waiting what happens next...
    I find that If you have any hills/ mountainous regions (Iberia especially) You can place the pikes so that they are in front of the muskets while at a lower elevation, and put a unit of heavy infantry in between. When you see infantry approach you lines, rush your infantry up and engage, followed by a quick cavalry charge from the heavy cav. Once the enemy routes, move your cav and infantry behind the pikes, and loose your skirmishers on the routers. If your playing the Spanish/Portuguese or have Swiss/Landersnekt (sp?) The pikemen can do a lot of damage with the swords, and you can usually get away with only minimal amounts of Heavy infantry.

    Quote Originally Posted by Flavius Merobaudes
    They should be, but are severely bugged. Instead, I place my muskets in between the lowered pikes to blunt the charge before it penetrates to the pikemen causing them to switch to their swords, which is when they will die like flies.

    Regarding the pikes, I have never had them not work out for me. They just keep the pikes out and keep the enemy at a distance until one enemy worms their way toe to toe with a pikeman. Only that pikemen switches to their swords and defends himself, the rest of his unit keeps the pikes out. It looks cool when to pikes slowly close in on each other. Like that "bad war" painting from the Italian wars.

    Also, what is the current patch? I thought it was 1.3, but when I installed kingdoms it says patched to 1.4?
    Last edited by BananaBob; 03-10-2008 at 18:37.

  9. #9
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by BananaBob
    Also, what is the current patch? I thought it was 1.3, but when I installed kingdoms it says patched to 1.4?
    Maybe you won some special patch for being the 1,000th person to install Kingdoms, because I have never heard of a patch 1.4 and if it has fixed your pikemen then I really want it now!

    Pikemen have always been bugged as far as I have seen. The kill charging cavalry head-on, otherwise to me they appear useless. Anyway, my armies...

    Turks:

    As the Turks I like to vary things a bit. Playing as these guys has made me appreciate how deadly all cavalry armies are. However, representing the Ottomans in the late game I also like building some armies of Dis. Sipahi Lancers, Janissary Hvy Infantry, Janissary Archers / Ottoman Infantry, with some cavalry, artillery, and if available Janisarry Musketeers thrown in. However, my favourit earmy is:

    1x General's Boyguard
    5x Qapukulu (their maces will take down even the heaviest opponents)
    2x Sipahi Lancers (bye-bye enemy foot archers)
    6x Turkomans (round one flank, got speed and stamina which Sipahis lack)
    6x Sipahis (round the other flank, got the armour and the punching power)

    I'll just leave it at the Turks right now, since I can remember them best as I'm at Turn 190-something with them in my current campaign.
    Last edited by Rhyfelwyr; 03-10-2008 at 21:04.
    At the end of the day politics is just trash compared to the Gospel.

  10. #10
    Enlightened Despot Member Vladimir's Avatar
    Join Date
    Aug 2005
    Location
    In ur nun, causing a bloody schism!
    Posts
    7,906

    Default Re: Your ideal stack and how you use it

    1 Bodyguard
    6 Spears (any)
    4 Sword (any)
    4 Archer (any, archers are simpler but you can work in two crossbowmen)
    2 Heavy/med Cav (or light)
    3 Missile Cav (or light)

    It's assumed that all unit categories are of the same type.

    We're doing full stacks right? This one is perfect because by the time all you people get up to your high tech "ideal" armies I'll have conquered Asia minor and Africa while you're stuck, bankrupt, in your little corner of the map.

    This army can do anything, and is all I need.
    Last edited by Vladimir; 03-10-2008 at 22:18.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  11. #11
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: Your ideal stack and how you use it

    Well I could just get an army of 20 Turkish Horse Archers / Turkomans...

    Or Italian Spear Militia and Pavise Xbows as the Italian factions...

    Or Mailed Knights with some others as anyone else...

    Any of those armies can pwn the world. But they're not quite the 'ideal' stacks.
    At the end of the day politics is just trash compared to the Gospel.

  12. #12
    Bananalicious Member BananaBob's Avatar
    Join Date
    Mar 2008
    Location
    ON, Canada
    Posts
    165

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by Caledonian Rhyfelwyr
    Maybe you won some special patch for being the 1,000th person to install Kingdoms, because I have never heard of a patch 1.4 and if it has fixed your pikemen then I really want it now!
    I certainly hope so!

  13. #13
    kwait nait Member Monsieur Alphonse's Avatar
    Join Date
    May 2007
    Location
    Groningen
    Posts
    928

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by BananaBob
    Also, what is the current patch? I thought it was 1.3, but when I installed kingdoms it says patched to 1.4?
    Kingdoms is version 1.4. Pikes still suck in Kingdoms unless you remove their secondary weapons.
    Tosa Inu

  14. #14
    Beware! Relentless Looter! Member Flavius Merobaudes's Avatar
    Join Date
    Feb 2007
    Posts
    232

    Default Re: Your ideal stack and how you use it

    If only the single guy - not the whole unit - would switch to swords, that would be a dream. But I have never seen that in my game. It works in RTW, why not in MTW2?

    Playing Kingdoms from Gold Edition, version is 1.4, pikes are still bugged... Hoping the final patch will fix it...

  15. #15
    Member Member PBI's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    1,176

    Default Re: Your ideal stack and how you use it

    My "ideal" stack would be equal parts musketeers, pikemen and late-period fast cavalry such as conquistadores or demi-lancers, to make an army roughly resembling an English Civil War era army. "Ideally" this stack should demonstrate any similar sized medieval army of knights, archers and swordsmen to be thouroughly obsolete.

    Of course practically, this army doesn't really work very well given its hefty price tag. Therefore more ideal practical army at the moment would have to be:

    10 Polish Nobles
    10 Strelzcy

    This army can be built from a wooden castle and seems to be very cost effective against the militia stacks seen in the early period, and seems to be quite effective against horse archers too. In fact I can't really think of any cheap and efficient way of defeating such a force.

    Of course, this refers only to my ideal field army. My ideal siege army looks very different.

  16. #16
    Enlightened Despot Member Vladimir's Avatar
    Join Date
    Aug 2005
    Location
    In ur nun, causing a bloody schism!
    Posts
    7,906

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by Caledonian Rhyfelwyr
    Well I could just get an army of 20 Turkish Horse Archers / Turkomans...

    Or Italian Spear Militia and Pavise Xbows as the Italian factions...

    Or Mailed Knights with some others as anyone else...

    Any of those armies can pwn the world. But they're not quite the 'ideal' stacks.
    Spam is far from ideal. Every time you overspecialize like with your horse archers you set yourself up for defeat. The army also shouldn't be faction specific. The army I use is ideal because it requires little infrastructure to raise and support, is maneuverable, flexible, and can be easily upgraded to incorporate new technology. Even as powerful as the Italian militias are, their relatively limited number of cities would be hard pressed to field enough men.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  17. #17
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Your ideal stack and how you use it

    My dream stack is Ultimate light cavalry. Works against everything besides a full stack of Ultimate heavy cavalry or a full stack of Ultimate camel gunners.

    Ultimate light cavalry:

    My king's bodyguard unit (x1)
    My king's personal heavy cavalry companion unit (x1)
    Gold chevron, armour and lance upgraded light cavalry (x13)
    If applicable, horse archers (x5), or heavy cavalry (x5)

    More maneuverable and fast than any other unit, still equipped to deal a devastating charge, can do hit and run and doesn't tire easily, can outrun anything and keep up with horse archer armies.

    Horse archers versus ultimate light cavalry = pwned.
    Heavy infantry divisions and archers versus ultimate light cavalry = pwned
    Standard assortment of cavalry and infantry versus ultimate light cavalry = pwned
    Artillery versus ultimate light cavalry = pwned
    Gunpowder versus ultimate light cavalry = pwned

    Tactics: Surround and flank any infantry or cavalry to make them rout. If the general then exposes himself to prevent his troops from routing, surround him completely and continue pounding his troops from all directions to make them unable to envelop your cavalry without taking severe charges from the rear. If the general attempts to run away, light cavalry destroys him. Perfect general slayer when upgraded and used en masse.

    When facing the Mongol horde, or any other "Ultimate heavy cavalry" combination, I don't put all my eggs in a single stack. I could probably come up with a single stack combo that could toe to toe slug it out with the mongols, but that would be a big bother and would destroy a lot of good troops needlessly. Thats why for anything the Ultimate light cavalry brigades cannot kill, I bring in my spammed heavy infantry and cavalry to surround and pound mercilessly from all directions. That is how you isolate and bring the fight to every single Mongol stack, even if their army is bigger than yours, your local numbers advantage will decimate stack after stack of troops and slowly destroy them with fewer losses on your part.

    For the other 98% of battles, Ultimate light cavalry pwns. Other than seiges of course. The best seige force is any two stacks of infantry. If the enemy has reinforcements, thats what the ultimate light cavalry is there to slay first.

    Ultimate light cavalry own the battlefield outside of seiges, and also own sally battles on both the defender and offensive side. Their only weakness is offensive seige situations where the enemy doesnt sally and I need to take the city by force, or when the Mongols arrive with their spammed heavy cavalry.

    Everything else, light horse will own. Especially you horse archer lovers. I salivate at the thought of pounding your miserable cowardly horse archers into oblivion with my light cavalry. Since heavy cavalry is more expensive to recruit and maintain, and is more difficult to recruit outside your main recruitment centers, light cavalry is much easier to spam in greater numbers, from almost any captured castle from anywhere in the world.

    Note: haven't actually used the Ultimate light cavalry spam as the main tactic in my campaigns, but I love, love, love using them in battles and am considering doing an Ultimate light cavalry campaign.

    My critics:

    "But any unit is more effective when upgraded. Why couldn't I do ultimate heavy infantry and slay your light cavalry?"

    Light cavalry is available since the very beginning of the campaign, costs little to produce and maintain, can rout and destroy more enemies than any infantry army ever could, and I can recruit them from anywhere. Which army are you more likely to see spammed all over the campaign map, heavy armoured infantry with gold chevrons, or light cavalry with gold chevrons?

    "What about ultimate heavy cavalry?"

    Too expensive to maintain and costly to recruit. Requires more specific buildings to recruit, making them less available. By the time you churn out your gold heavy cavalry, my vast armies of light cavalry have already destroyed your empire. While if they were used in practice, heavy cavalry comparable to my light cavalry would win, they are just much more difficult to create and would be greatly outnumbered by my light cavalry spam.
    #Winstontoostrong
    #Montytoostronger

  18. #18
    Enlightened Despot Member Vladimir's Avatar
    Join Date
    Aug 2005
    Location
    In ur nun, causing a bloody schism!
    Posts
    7,906

    Default Re: Your ideal stack and how you use it

    Mountains and/or forest = cold pizza

    spam = loss

    You do have a strong argument though. Maneuverability is what you need on the battlefield. Low costs help too.
    Last edited by Vladimir; 03-11-2008 at 16:04.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  19. #19
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Your ideal stack and how you use it

    mountains:

    this is where your troops go to hide from the wrath of my armies. You think you have a win, but it's a standoff. I don't have to attack you. I can just go around a different way, take your cities, and eliminate your faction.

    Unless you're defending mountain passes from the Mongols, mountains don't come up very much. I only use them when defending against the suicidal ai, rare cases that I am on the defensive.

    So the situation is rare, and a stalemate, not a loss.

    Next: Forests.

    Bwahaha! I could easily win. The only things I fear are archers and heavy cavalry, neither are effective in forests.

    But neither are light cavalry, right?

    That's debateable. I can outrun, outflank, and generally outmaneuver infantry even in dense forests. And once they move, they expose their position. There will be no ambush, as I will send in a scouting unit who can quickly get away. Once your position is exposed, I fear no ambush. Then it's just a matter of quickly striking infantry with lance charges and running away until their general exposes himself, which then exposes him to flanking maneuvers. With the general dead, hit and run tactics will win the day. Eventually the infantry will get tired of chasing the cavalry.

    The only solution I see that works with unmaneuverable infantry is the Giant Schiltrom formation, with the general in the middle, on a hill in the forest. With no exposed flanks, I cannot win. But then again, I don't have to charge to my death in this case either, and we have the same situation we had on the mountain. You have a defensive advantage, and I don't have to fall for it.

    You cannot force me to attack you unless you're besieging me, so these particular exceptions are moot.
    #Winstontoostrong
    #Montytoostronger

  20. #20
    Enlightened Despot Member Vladimir's Avatar
    Join Date
    Aug 2005
    Location
    In ur nun, causing a bloody schism!
    Posts
    7,906

    Default Re: Your ideal stack and how you use it

    You'll take my city with your all light cav stack? I don't think so.

    You may win in heavily forested areas but I believe the attrition rate would not be in your favor.

    In my mind a good summary would be: Heavy units hold the ground that light and medium units take. Move light and fast!


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  21. #21
    Where's your head at? Member Galain_Ironhide's Avatar
    Join Date
    Aug 2007
    Location
    Kalgoorlie, Western Australia
    Posts
    427

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by Vladimir
    Spam is far from ideal.
    I'm sure my 600 or so Sipahi's wouldn't like you calling them spam!

    You are definately right though. But when you are bored, sometimes creating all same-type stacks can just spice up the game a little.
    Last edited by Galain_Ironhide; 03-11-2008 at 17:28.
    - 'Let's finish the game.' - Josiah Gordon "Doc" Scurlock

    Read my AAR - BC Kingdom of Jerusalem - For Faith or Greed



  22. #22
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by Vladimir
    You'll take my city with your all light cav stack? I don't think so.

    You may win in heavily forested areas but I believe the attrition rate would not be in your favor.

    In my mind a good summary would be: Heavy units hold the ground that light and medium units take. Move light and fast!

    Oops!

    Please go back and see my first post. I call for two stacks of basic infantry to take cities I can't starve to death with my perpetual anti-sally seige stack of light horse.

    They are also great for slaying relief forces and maintaining the seige.

    Only for actually taking the city would I use infantry.
    #Winstontoostrong
    #Montytoostronger

  23. #23

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by askthepizzaguy
    Oops!

    Please go back and see my first post. I call for two stacks of basic infantry to take cities I can't starve to death with my perpetual anti-sally seige stack of light horse.

    They are also great for slaying relief forces and maintaining the seige.

    Only for actually taking the city would I use infantry.
    How would you go about attacking in forested areas with that all light cavalry army?

    Pikes, Spears, some Militias and Armoured Sergeants, Missile Units...etc...All hiding in the woods, concealed.

    How do you go about that one?
    Last edited by ArtistofWarfare; 03-11-2008 at 17:52.

  24. #24
    Member Member PBI's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    1,176

    Default Re: Your ideal stack and how you use it

    I think possibly there are two different questions being asked here. I believe the OP was asking what your idea of the best stack you could possibly assemble would be, i.e. which would be most effective in battle, irrespective of cost and availability.

    There is a separate question to this, which is "what is the most cost-effective stack you could produce, i.e. a stack which although it may ultimately lose the battle to the above stack, would win the war through its abundance and cheapness.

    Perhaps we should have two different categories, a "best budget model" stack, and a "best in show" stack. Of course, my favourite stack falls into neither category; it is neither particularly effective, nor is it very cheap. I just like it.

    Quote Originally Posted by Galain_Ironhide
    You are definately right though. But when you are bored, sometimes creating all same-type stacks can just spice up the game a little.
    Agreed, I find sometimes it is fun to take on an enemy army with a totally unsuitable army. Like trying to take on an eastern horse archer army with an all pikemen stack. After all, Alexander did it, so it must be possible.

  25. #25
    Enlightened Despot Member Vladimir's Avatar
    Join Date
    Aug 2005
    Location
    In ur nun, causing a bloody schism!
    Posts
    7,906

    Default Re: Your ideal stack and how you use it

    Quote Originally Posted by Poor Bloody Infantry
    I think possibly there are two different questions being asked here. I believe the OP was asking what your idea of the best stack you could possibly assemble would be, i.e. which would be most effective in battle, irrespective of cost and availability.
    My counterpoint was that my ideal stack would prevent others from creating their ideal stack, and therefore is better than theirs. I'm sure Sun Tzu had a saying about defeating an army before it even takes the field.

    Everyone was focusing on the end and not the opening game. Your ideal stack should be so because it ensures victory in the opening moves.

    I also thought it good to remind people that ideal /= ultimate. Your force structure should be able to adapt to changing technology.
    Last edited by Vladimir; 03-11-2008 at 18:24.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  26. #26

    Default Re: Your ideal stack and how you use it

    I developed my original formula for R:TW. It can be adapted for M2:TW though by using the best corresponding units you can find.

    1 bodyguard.
    4 legionary cavalry.
    1 legionary first cohort.
    8 legionaries.
    2 auxilia spearmen
    2 auxilia archers
    2 auxilia skirmishers

    The legionaries would be drawn up in two lines with the legionary first cohort in the place of honor on the front left. Two units of cavalry would be in column formation on either side, and the general would be in the rear of the lines. All of these men would be put in the flatest ground available.

    The auxilia units would be place either into a nearby forrest or on top of a nearby hill.

    The enemy would be forced to strike the legionaries and their cavalry first. The legionaries would throw their pillae and hold the line with their swords for quite some time. If the front line got in trouble, line two would assist and the general would blow his horn. Then, when the enemy had been bloody, the auxilia would come rushing in to attack either their flank or their rear. The enemy would almost always break, and if they didn't I would still usually be able to slaughter them from my improved position. Classic hammer-anvil.

    It never once failed my, except when i made stupid mistakes. It even stood up to a stack of all Parthian generals. Although the medieval troops aren't quite as strong as their roman counterparts, and there's more variety, the same basic stratagy is remarkably effective.

  27. #27
    Auspicious Interceptor Member YellowMelon's Avatar
    Join Date
    Dec 2005
    Location
    Ontario, Canada.
    Posts
    374

    Default Re: Your ideal stack and how you use it

    As much cavalry as I can afford. Let's the armies move around quicker and basically ... the ai is stupid. All you have to do is execute an effective charge and they are decimated.

  28. #28

    Default Re: Your ideal stack and how you use it

    Late units for the most part are better than any early unit. In that sense an ideal stack would have to by definition be composed of primarily late period units.

    Theres standard and ideal..An "ideal" stack is not usually possible since that unit would require the necessary improvements in a city to create the unit, then created,moved and committed to enough battles and retrained accordingly to achieve the proper xp lvl (ie: 1 gold chevron)then placed in a stack with its similar brethren. Or perhaps the ideal stack contains mercs or another factions units, or is to expensive to actually create.

    Standard is pretty much the same,at least for Catholic factions, and its standard because it works. (Except for ATPG of course)

    x5-6 spearmen
    x4-5 sword
    x4-6 archer/xbow
    x4-5 any cav u have
    x1 officer


    I guess you could go for more archers/cav. And of course,this isnt exactly what Id always send but it will get the job done campaign-wise.

  29. #29

    Default Re: Your ideal stack and how you use it

    Try increasing all these ideal stacks from 4 to 6 archer/xbow units. Placement is key, put these archers directly in front of your main line of infantry. Direct fire is far more deadly than indirect. You just have to be sure to withdraw them behind your infantry (and/or charge your infantry forward) just prior to the start of melee combat. Also, firing downhill is incredibly more effective than firing uphill or even firing across level ground. Look around for the biggest hill when placing your army, line up your archers to be able to fire downhill towards the likely line of advance of the enemy. With a gradual incline, the enemy will be just about ready to rout by the time you hit them with your infantry, with a big hill you can rout their entire army before they reach your lines. Also, I've found that lots of archers/xbow are an effective counter to enemy horse-archers, and are effective in sieges as well. Finally, in some of my most disastrous field battles, I've snatched victory from the jaws of defeat more often than not by setting all my missile units to 'skirmish' when my infantry line routs. If the enemy has few/no cav left, half doz skirmishing missile units can defeat a seemingly overwhelming number of infantry, especially if your bodyguard is still around to deliver the occassional charge vs exhausted/weakened/exposed enemy infantry units.

    4-6 Cavalry, any type, for flanking/harassment/pursuit. Helps to have at least 2 of these be 'fast'. As for all cav stacks, I'm not a big fan. You can't use them for sieges unless you want to starve the enemy. Field battles are generally just speed-bumps on the way to my next siege, even when the AI manages to field full stacks. I much prefer balanced armies. However, having one or more mini-stacks (6 or so units) of cavalry/HA to run around crushing rebels or the occassional enemy incursion is pretty useful.

    7-9 Infantry, best that you can get. I like to have 2 'shock' type for flanking (high attack/charge) with main line being defensive types. BTW, pikemen properly used are nearly invincible, improperly used they're pretty much useless. Try playing Scotland single player, read some posts on how to use pikes, and use them as your main battle line. Try various tactics and pause/zoom in a lot 'till you get the feel for how to use them. Once you get the tactics down, you'll love them. Admittedly, it does take a good bit more micro-management than it really should. The main thing is to figure out how to get them to keep their spear-wall up rather than switching to swords. Learn how to keep them from switching to swords in the first place, how to get them to switch back to pikes when their using swords, and how to maneuver them in close proximity to the enemy while still keeping their pikes down. If you take out enemy archers/artillery with your cavalry and keep a couple hvy infantry to protect your flanks, your pikemen should be able to destroy just about anything.

    Not much difference having 4 rather than 6 cavalry, while 6 instead of 4 missile units is very noticable. 9 rather than 7 infantry can be essential against certain enemies.

  30. #30

    Default Re: Your ideal stack and how you use it

    My favorite stack depends on what I have. The Byzantines have some good units that are very hard to reach. So Mostly I have to use what I can get.

    A normal early army looks something like this.

    Spear Militia X 6 Used as a shield wall
    Byzantine Spearmen work but don't get the free upkeep in a city

    Archers X 6 Trebizond Archers are my favorite

    Infantry X 4 Byzantine Infantry/Spearmen/Mercenaries/ Spear militia
    I don't have much to choose from here.

    Cavalry X 3 HA's

    General X 1

    If I really need to win the battle I'll put 4 family members as the cavalry because those are the only heavy cavalry the Byzantines can reach for a long time.
    Gray Beard
    Byzantium, Forever and Ever

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO