Results 1 to 30 of 30

Thread: Gunpowder!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Gunpowder!

    75% Potassium Nitrate
    (KN03) +10% Sulphur +15% Carbon


    Being used to MTW1 with its oddities concerning this type of unit I never gave gunpowder the respect it deserved. Usually the time constraints on the campaign or the cost involved prevented that.

    Recently, I began to play with the Portugese and decided to continue after victory. Mainly to see how/if gunpowder had improved. In previous campaigns the Aztecs of the new world cut through many infantry/calvary units quite easily and the campaigns always seemed long.

    I built my gunpowder army and sent it to the new world with a couple militia stacks to hold onto my winnings so as to keep my "good" army good.

    My gunpowder army

    1x Culverin
    1x Officer
    2x Knight of Santiago
    16x Portugese Arbequeser/Musketeer
    (NO HANDGUNNERS!)

    I completely decimated the Aztecs with that same single army. I wish I knew how to save a screenshot from the game =( cuz it was completely ridiculous. (someone tell me how plz!)

    My greatest victory that I can recall since MTW1 .... 17 portugese dead 1935 Aztec dead!

    The same turn I took the stack and attacked another Aztec army.... 2 portugese dead
    811 aztecs!

    Needless to say the Aztecs are no more. The same gunpowder army that destroyed the Aztecempire has returned to europe and is currently kicking Danish butts. Musket fire is not AS effective against heavy armor but more so than arrows anyways. Last battle I had with the Danes was 150/900 with another gunpowder stack, but it was new recruits not my vets..sooo

    Id like to point out that not a single unit from my aztec conquest has required retraining yet, the army is still numerically sound at present. After 6 victorious battles my most serious casualty was losing 1 of my 2 culverins in the unit.

    The ranges and effect of mass gunfire on medieval troops is truly orgasmic and since I have so many of my stack being ranged it makes outflanking your opponent very easy. In my glorious victory over the Aztec I found I could often put musketeers in front and behind their troopsincreasing the carnage considerably.

    They (gunpowder troops)are simply the most devastating and impressive units in the game, although I am and remain a spear fanatic for the early years, Im certainly a Modernist now when I need to be.

    I suppose the only downside for gunpowder is defense of cities and castles... they are not an army for that it would seem. Unbeatable on the field except against perhaps a heavy calvary army on flat ground.

  2. #2

    Default Re: Gunpowder!

    ... Also gunpowder units have many more shots available than any arrow units.(probably a 2/3-1 ratio maybe more) I haven't run out of ammo yet except on the culverin. And if you run out.. withdraw!

  3. #3
    Member Member WhiskeyGhost's Avatar
    Join Date
    May 2007
    Location
    Gulf Coast
    Posts
    330

    Default Re: Gunpowder!

    The morale penalty helps, and particularly if your using long ranged gunpowder units (Camels of DOOM, or musketeers). Try using handgunners, and i bet you they will end up stomped by just about everything.


    "Don't mind me, i happen the have the Insane trait....." -Me

  4. #4

    Default Re: Gunpowder!

    Quote Originally Posted by WhiskeyGhost
    Try using handgunners, and i bet you they will end up stomped by just about everything.

    YES! Which is why I will never field these hamstrung-at-birth peasants. Although sometimes 1 or 2 will sneak in idk how..

  5. #5
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
    Join Date
    May 2007
    Posts
    3,701

    Default Re: Gunpowder!

    Handgunners and pikes do okay together IMHO. Put both in a long line with the HGs standing inside the lowered pikes on guard, and let the AI try to fight through them.

    Otherwise HGs are one of those hard to use units.


  6. #6
    Member Member PBI's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    1,176

    Default Re: Gunpowder!

    Portuguese Arquebusiers are in my opinion the best gunpowder unit in the game. They are as deadly as musketeers and almost as long-ranged, plus they can look after themselves in melee and don't crumble so quickly under fire. Coupled with Aventuros they make my favourite infantry army in M2TW so far.

    I believe handgunners are meant to be more melee units with an initial ranged attack to be used before the charge, kind of like legionaries, rather than straightforward missile units. I've not ever really got them to work very well in either role though.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO