I've searched for over an hour for information on this subject so please forgive me if this has been answered before.
I carefully read the EDB guides I could find for clues about making farms destructible. All I could find was a vague indication that you might be able to remove the word "hinterland_" from the beginning of the building tree in the EDB file.
I've tried that, and when I go to test it in a campaign, the game kicks me back to the selection screen to choose single player, Imperial campaign, etc.
I tried changing the names in data/text/export_buildings.txt to match, same error.
I tried also changing the names in the enums file in /data, same error.
What am I doing wrong? Is there some easy way to toggle whether farms are destructible?
Thanks for any help!
Scott
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