in my game, only some of the AI factions work. the others don't do anything, which takes from the difficulty of play greatly. the rebels work however. can anyone help me?
in my game, only some of the AI factions work. the others don't do anything, which takes from the difficulty of play greatly. the rebels work however. can anyone help me?
what campaign difficulty are you playing on? EB recommends VH (and Medium for battle difficulty) as with VH the AI will be more active and expansionist. (hence not just sitting there).Originally Posted by yingduan
inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.
Some factions sometimes get a battering very early that they don't recover from. If you start another game they're likely to be active.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Some of the AI factions can be very late starters - i.e. years go by before they start expanding.
Casse take absolutely ages before they move. So can Hayasdan. Bactria can often take many years, so can Pahlava and the Getai. KH and Macedon often get in a stalemate with each other, swapping Athens back and forth. Epiros takes Dalmatia but not much after that. Aedui and Arveni also stalemate each other quite often.
So don't expect every faction to expand quickly. Some won't expand at all.
and yet, weirdly, in this sauromatae campaign dacia are MASSIVE and have taken kallatis and ak-ink (sp?) already....shocker!Originally Posted by Titus Marcellus Scato
inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.
Just a reminder: it does not help if you forget to activate the background script.
I think the biggest issue I have run into (in about 12 campaigns) is that the Arverni never manage to win against the Aedui.
but the thing is, are the faction's production supposed to stay the same all throughout the game also? for example, i was the carthaginians, and i had a spy in lusatania, and i NEVER saw any of their units move ONCE. how do u explain that? =p
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