Quote Originally Posted by Arkanin
That is a good suggestion. But as I have observed, the cavalry are currently sufficiently underpowered (when you examine 1.) their cost and 2.) their efficiency in combat) that they do not seem to regularly achieve cost efficiency even when hitting most infantry units in the rear. This is especially true when combat is slower and most infantry units can simply turn around and fight the cavalry, who did not get much of a charge to begin with. Hitting almost anything in the front seems to be a disaster, even skirmishers, as cavalry cost up to 1000 Denarii in upkeep and will trade one for one with units that cost as little as 200 Denarii in upkeep.
I would suggest playing around a bit with cavalry to get the right feel for it, it is quite hard in the beginning to know how to use cavalry properly. As you yourself said, hitting infantry from the front is a disaster, which i believe is as it should be. When you do get the hang on using cavalry carefully and right, they really are a battle winning force. prices for cavalry are high because horses are expensive to maintain IIRC. Anyway, not trying to put you off making a mini mod, i´m just suggesting you try fiddling around with the different units and see if you can use them in maybe a different way then you are to get the most out of them, I find the balance really very good, and I really enjoy the way it´s different from other mods and vanilla rtw, it just takes some time to get to know how to use them properly. Just my 2cents.