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Thread: Gameplay Balance

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  1. #16

    Default Re: Gameplay Balance

    Quote Originally Posted by Arkanin
    Regardless, I DO NOT want to debate this with you. I would much rather someone tell me where I can change cavalry so that they penetrate ranks as intended like in old RTW... which was unfair when they cost the same as infantry, but is quite fine when they have triple the upkeep.
    TY for the replies that were constructive. Those of you who can't muster the maturity to be... I'm just not going to reply.

    RTR is a very, very good improvement of RTW, with lots of action and well balanced, decent gameplay.

    EB is a very, very good game, using the RTW engine.

    They are therefore uncomparable.
    By definition, EB's an RTW mod. In about 3 hours, I could produce an export_descr_unit.txt file that causes EB battles to play like RTW battles. Anyway, that's not what I'm going to do, but I *am* going to make one that causes EB to play like a combination of EB and RTW.

    I'm going to make a mod that focuses solely on balanced gameplay that is only somewhat slower than original RTW, with physics a little more like RTW. The goal is for it to play a bit like darthmod. If you don't like it, don't play it. I'll post it up in a while, then start a campaign and begin a continuous tweaking process.
    Last edited by Arkanin; 05-27-2008 at 15:09.

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