I like where this thread is going.
Lets just hope it doesnt get delayed.
Very nice, but I would like to remind CA of one thing...
Take as much time as you guys need.If my mad scientist tells me that my super weapon is almost finished, but requires more testing, I will wait for him to complete the testing. No one ever conquered the world by using a beta-version.
PS: the screenshots so far are very pretty.
Why did the chicken cross the road?
So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
chicken's dominion maintained. ~Machiavelli
Ditto the first part. Release dates suck, finished products rock.Originally Posted by woad&fangs
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I guess I should be glad so many people are willing to pay to beta test the product for me though.
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http://en.wikipedia.org/wiki/Empire:_Total_War
Features
oh my; i'm REALLY looking forward to this.!Empire: Total War will feature a new game engine as well as 3D naval battles, a feature new to the series, as well as large land battles with muskets, cavalry and artillery. Buildings and structures can be garrisoned, as well as being destructible, and there is a plethora of new formations and strategies to be mastered. The naval battles feature destructible sails, realistic cannon fire, grapeshots and boarding action. Weather effects are also a key chapter in naval battles.
The battles on land have been given a makeover too:
* The firing of cannons, arrows and muskets is made more realistic.
* Music makes its way into the battlefield in the form of bagpipes, drums, fifes and trumpets.
* Weapons may jam and misfire, and cannons can explode.
* Generals shout orders at their troops as the regiment goes into combat or fires at enemies.
* The battlefield becomes strewn with dead, dying and dismembered bodies. The game makes use of ragdoll physics to add to the chaos.
A full list of confirmed features can be found in the frequently updated TotalWar.org forum summary thread.
q9550@3.9GHz|4gigddr2|GTX480|CPU Control 2.1 $cores enabled for Napoleon Total War
The new features about land battles seems to be only about cosmetic? I hope there'll be smtg else than "more eye candy"...
such as?I hope there'll be smtg else
seems to be plenty of additions to actual game & battle mechanics on campaign map level and battle map levels.
modified/different game engine supposedly
q9550@3.9GHz|4gigddr2|GTX480|CPU Control 2.1 $cores enabled for Napoleon Total War
AI and diplomacy.Originally Posted by adamsleath
If those were the only two things that CA were to get right in this game, I would still probably be content.
"MTW is not a game, it's a way of life." -- drone
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