You know what I mean - Think of it, night begins to settle, the sun is low on the horizon. A dozen man-of-wars line up outside of a heavily defended citadel on the coast. The defenders maneuver their entire arsenal of artillery to the walls and hastily load them. The ships roll their round-shot into their cannons on all decks and the admiral gives the order to fire...
Meanwhile a demolition ship laden with explosives of all sorts sneak up beside the walls and the fuse is lit - The crew jump for their lives into the unforgiving sea below, whilst cannons on all sides fire. The sky is darkened through the smoke and cannon balls, then is quickly blackened twicefold through the shards of masonry from the walls and the splinters of the white oak from the ships. The explosives are set off in a ball of fire and chunks of the stone wall are blown in all directions, it collapses.
Small boats packed with soldiers move into the breach, as they near they are spotted by the defenders and are targeted by the musketeers on the remaining wall. The area is filled with noise of cannon and musket-fire, and reaks of the scent of salt-water being splashed high in the air, and of course black-powder. The city is lit with the glow of flames as heated cannon-balls set ships ablaze on the ocean outward. The boats dock on the rocky outcrops near the breach in the wall and bayonet-charge the defenders. The melee following is bloody but quick, the defenders retreat to the star-shaped fort in the centre of the city, and it is there where they make their last stand.
- My account of an amphibious assault, loosely based off of the event when the British tried to assault St. Malo. It is entirely fictional however.... <_<
Of course, I could only dream of something like that being implemented into ETW, but dream I shall.

But what could be possible is city's being pretty much right on top of the water. And when you besiege it, perhaps your navy could fire from the coast-line while your infantry on land assault the walls from the opposite side.
But now that I think about it, if naval battles require a different UI to the land battles, then I don't know how this would be possible... *sighs* *goes back to dreaming*
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