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the advantage of using alexander exe is really noticeable , and the ammount of things you could do with it its also amazing , but unfortunately I lack the modding skills/creativity/time to create a full quality mod
there were several things incluided in the alex.exe rtw like
330 unit slots instead of 255 -the hardcoded limit in rtw.exe- so you can fill your game with A LOT of new units if you know how to model or even adding units from other mods (as I did , but since I doubt the other mod teams will give me rights for their units I can't release a version of that)
Sort of Moddable campaign AI -you can force a faction NOT to attack another one, don't knwo if this could be implemented somehow
Substansially faster loading times (when loading EB - its about 30 seconds faster than rtw in my computer)
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