In the "Pontic Wars" I adopted a different strategy with forts. With minimal garrisons they won't stop the enemy, but hinder them for a turn or two as they have to construct battering rams. This could be used to buy enough time to finish crucial sieges - when they get past the forts I already own the city:
After I had taken the walls of underdefended Mazaka, a lone Ptolemaic unit roaming the streets was caught between my forces, being sandwiched between two phalanxes. I almost felt sorry for the poor buggers:
My strategy of opening a new front in Asia Minor paid off. Just as I had hoped, the Ptolemaic armies in Mesopotamia were drawn north, leaving the land of two rivers less heavily defended. I immediatly began exploiting the opportunity to push the frontier westward - Arbela and Seleukeia were the first targets:
With Mesopotamia in my hands, new river crossings are occupied, while forts are built to protect Babylon and Seleukeia from attacks from the northwest. Luckily, I can here make use of the same army that guards the bridge by Babylon to drive away any Ptolemaic armies that lay siege on the forts, since the marching distance is so short. Not to mention that the cities will produce fresh units to replace losses once MICs have been built. This appears to be a very good stratetic location to hold when expanding from east to west:
A peek at the Yellow Death's progress in North Africa. They really are determined to push all the way to the Gibraltar. See also the crazy Lusitan mini-empire challenging the Romani and Sweboz for domination of Gaul:
Sadly, this is where the campaign ends. I was looking forward to capturing Asia Minor, Syria and the Levant at least, but a persistent crash prevents me from getting past the spring of 172. I've found no way around this bug, even going back to earlier saves only results in the crash happening again the very same turn.
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