Results 1 to 6 of 6

Thread: Problem with Romani reforms...

  1. #1

    Default Problem with Romani reforms...

    okay i've looked in every thread, but there was no helping advice...



    So here is the question:

    I'm playing the romani and as you all know they have some reforms ;)
    the first one:
    the polybian...
    so the requirements were shown in the FAQ
    at least 242 BC
    at least 2 of the 4 cities in the north of italy (you know which cities I mean)
    and at least 2 cities in the south (sicily)
    OR:
    wait until 210 BC

    okay at first... to wait is no alternative xD

    I'm now in the year 221 BC and HAVE ALL of these cities...
    I've build governments and they grow up full of happiness xD
    but there is no reform...
    as far is I have read, I fit into every requirement... but no reform...

    what is the problem? how can i fix it?




    second weird thing:

    I have loaded the game when I wanted to continue and it was loaded in 221 BC ... as usual... but in the next round, what should be winter 221 BC
    BUT
    it was back in winter 247 BC
    and the funny thing: I have all the units and cities I had in 221 BC ...

    could it be that the romani invented a time machine?


    ok that's all... I'm looking forward to your replies!


    [ sorry for all mistakes etc that may appear, I'm german ;) ]

  2. #2
    Member Member Revenant's Avatar
    Join Date
    Aug 2003
    Location
    Prague
    Posts
    198

    Default Re: Problem with Romani reforms...

    Did you activate the script?

  3. #3
    Not your friend Member General Appo's Avatar
    Join Date
    Oct 2007
    Location
    As far away from you as possible. Scuzzbucket.
    Posts
    1,645

    Default Re: Problem with Romani reforms...

    Ahh... the eternal first question to any EB related problem. Well, did ya?
    The Appomination

    I don't come here a lot any more. You know why? Because you suck. That's right, I'm talking to you. Your annoying attitude, bad grammar, illogical arguments, false beliefs and pathetic attempts at humour have driven me and many other nice people from this forum. You should feel ashamed. Report here at once to recieve your punishment. Scumbag.

  4. #4

    Default Re: Problem with Romani reforms...

    haha^^ yeah well I've read that few minutes after posting this thread ;)

    NOW I have activated it ;)
    but the campaignmode is extremly slow after activating this script ...

    is the scipt also responsible for the... timeshift? xD

  5. #5

    Default Re: Problem with Romani reforms...

    Quote Originally Posted by saftglas
    haha^^ yeah well I've read that few minutes after posting this thread ;)

    NOW I have activated it ;)
    but the campaignmode is extremly slow after activating this script ...

    is the scipt also responsible for the... timeshift? xD
    The script does a million different things. Such as implementing 4 turns per year, which is responsible for the 'timeshift' after activating it. It also does reforms, keeps the AI factions alive, etc.

    Playing the game without the script is essentially playing RTW with a different map and units. Its not EB.

    Its highly recommended that you start a new game considering how long you've played without the script, as all the other factions will most likely be economically dead right now, since the AI can't handle the EB economy.

  6. #6
    I is da bestest at grammar Member Strategos Alexandros's Avatar
    Join Date
    Sep 2007
    Location
    Here.
    Posts
    538

    Default Re: Problem with Romani reforms...

    To speed up the campaign map try switching off campaign map shadows.
    - my first balloon, from Mouzafphaerre
    - LS balloon

    Modo Egredior
    https://www.perseus.tufts.edu/cgi-bi...ookup=Plb.+toc <- read this!
    "Do you know what's worth fighting for?
    When it's not worth dying for?"

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO