Results 1 to 4 of 4

Thread: Identical mods not allowing multiplayer - why?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Enforcer of Exonyms Member Barbarossa82's Avatar
    Join Date
    Aug 2004
    Location
    Englaland (and don't let the Normans tell you any different!)
    Posts
    575

    Default Identical mods not allowing multiplayer - why?

    If anyone knows why this is happening, I'd greatly appreciate any advice.

    I understand that one can play RTW multiplayer with mods installed, provided that each player is uisng identical mods.

    I play RTW using a combination of my mod, Vanilla Balance Mod, and a personal mini-mod which I have specially made to be installed on top of it. This simply effects a couple of texture changes - a new skin for spartan hoplites and different faction symbols and banners for a couple of factions. Both mods are installed by running NSIS scripted setup programs.

    I have two PCs on my home network, an aged laptop running Windows XP and a desktop running Vista (user account control turned off). A clean installation of RTW was installed on both machines, with no traces of any previous installs already present. At this point, the two PCs can successfully play Rome over LAN.

    Next, BugFixer is installed on both machines. Again, LAN games function.

    Then, Vanilla Balance Mod is installed on both. Still, LAN games function.

    Finally, my personal mini-mod is installed. Suddenly, LAN games cease to work, with the system claiming that the host and joiner are running incompatible versions of RTW.

    All of the modifications have been installed in the same order, from the same setup program (literally carried between computers on a USB drive), over clean installs, with absolutely NO manual editing (or even playing) done in the mean time.

    What on earth is causing the incompatibility?
    Self-proclaimed winner of the "Member who Looks Most Like their Avatar" contest 2007

    My Armenian AAR

  2. #2
    Anything that isn't 'member' Member Squid's Avatar
    Join Date
    Apr 2005
    Location
    Canada
    Posts
    596

    Default Re: Identical mods not allowing multiplayer - why?

    Try having both installs use the same map.rwm file.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  3. #3
    Enforcer of Exonyms Member Barbarossa82's Avatar
    Join Date
    Aug 2004
    Location
    Englaland (and don't let the Normans tell you any different!)
    Posts
    575

    Default Re: Identical mods not allowing multiplayer - why?

    Spot on! Thanks for your help!
    Self-proclaimed winner of the "Member who Looks Most Like their Avatar" contest 2007

    My Armenian AAR

  4. #4

    Default Re: Identical mods not allowing multiplayer - why?

    Even if your problem is solved, I would like to say there is one case where you can't play multiplayer even when you both have the same mod.
    It is related to the use of a shortcut to launch the mod, where each people have written different lateral bars: "\" in stead of "/"

    For example, if I'm using this shortcut to play lotr-tw mod (with \):
    "...\Rome - Total War\RomeTW-ALX.exe" -mod:alexander/lotrtw

    It is proven to be incompatible with people using this other shortcut (whit /):
    ".../Rome - Total War/RomeTW-ALX.exe" -mod:alexander/lotrtw

    I wasted many time trying to find the cause of the missmatch, I hope this saves some time to people with the same problem.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO