Huh...I found the pixel, and the map loads. it now appears thatmy problem is the lack of a .hgt. My question is, how are you supposed to make one for an unpatched rtw?
Huh...I found the pixel, and the map loads. it now appears thatmy problem is the lack of a .hgt. My question is, how are you supposed to make one for an unpatched rtw?
TosaInu shall never be forgotten.
glad you got that far.....![]()
which version of RTW are you running then? I thought only 1.3 needed a .hgt, 1.5 definitely doesn't...
if you're running 1.3 why!
anyway if you do need it you need Alpaca's hgt converter, which would be him
https://forums.totalwar.org/vb/showthread.php?t=56442
Not used mods before? Looking for something small and fun?!Download the:
Im running 1.0...
It doesnt need it, but all of my lowlying lands have been made into sea with a strange desert ripple look. Ill get a screenshot.
![]()
Last edited by Motep; 03-28-2008 at 21:35.
TosaInu shall never be forgotten.
ah - just change them from 0,0,0 to RGB 1,1,1 (the colour on the map_heights.tga that is)
the hgt converter reads 0,0,0 as land the tga file doesn't
if you make them 1,1,1 or higher it should work fine.
Last edited by Makanyane; 03-28-2008 at 21:35.
Not used mods before? Looking for something small and fun?!Download the:
...okay...Ill do thatOriginally Posted by Makanyane
TosaInu shall never be forgotten.
Yay! Crisis solved.
Thank you![]()
TosaInu shall never be forgotten.
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