Results 1 to 26 of 26

Thread: Mapmaking help

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #16
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
    Join Date
    Dec 2004
    Location
    Ratae Corieltauvorum
    Posts
    2,481

    Default Re: Mapmaking help

    Ooops -- I did mean 107 not 108

    Index 0 = pink, Index 1 = something else or possibly just unused, Index 2 = province 1, Index 3 = province 1 border, etc etc, with 216 to 255 being sea regions.

    Note in the original MTW/VI palette the last four colours are the same, and need to be changed to make all 40 sea regions work - I've done this and it's fine - used the extra seas to divide the Black Sea into three and add a new zone along the Lebanese coast. It's the index position rather than the colour itself that defines the province association - some of the colours are actually repeated (how, I don't know...) so you may need to tweak the final map using the appropriate brush from the index - BMPs do know which index no something is despite being the same colour as another index number. (The actual colours are more for our convenience than the game's...)
    Last edited by macsen rufus; 03-29-2008 at 16:01.
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO