Hi Fenixx:
1) depends on your graphics package, but I find that the Photoshop "clone stamp" gives near-perfect results with practice - just copy some similar landscape over the letters. Use soft-edged brushes, look for similar landcsape features etc. On the map I did you'll find extra forests, mountains etc in places they didn't used to be![]()
Another way is to add a layer, fill it with copied landscape, then use a layer mask to fade that from opaque to transaparent over the text, then remerge your layers - even better results than the clone stamp, but will take at least twice as long to do.
2) I haven't tried deviating from either - note that even the Viking map maintains the actual size of the main campaign map, and its effective playable area has been reduced by having an extensive "dead zone" along the eastern edge. It's one of those areas where "trying it out" entails far too much work to be worth the hassle when we already know that a given size and aspect ratio does work. It might work, but if it doesn't then you're a month down the road and starting from scratch again![]()
If you have a map that doesn't fill the full area, then just give it a big pink border on LukUp and fill the same area on the MapTex with tiled "wood.tga" - or even make your own texture for the backdrop![]()
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