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Thread: Battles of Kingdoms

  1. #1

    Default Battles of Kingdoms


    Hello all ! I'm proud to announce you that, after Battles of Asia, High_Templar is making his second mod on the RTW engine.
    Battles of Kingdoms is a total conversion for BI 1.6. It add new animations, new factions, new models, new units, maybe new buildings... so, this is a new mod. It is focused on custom battles, like Battles of Asia, but in the Medieval Era. The mod is historical at 80%, because of gameplay reasons.



    Left to right :
    First line : Kingdom of England, Kingdom of France, The Holy Roman Empire
    Second line : Kingdom of Aragon, Crusader States, Kingdom of Italy
    Third line : Kingdom of Sicily, The Papal States, Kingdom of Portugal
    Fourth line : The Byzantine Empire, Kingdom of Hungary
    Fifth line : The Kubilai Khan Khanate
    Sixth line : The Seljukid Sultanate, The Ayyubid Sultanate, The Moors Sultanate
    Seventh line :The Abbassid Sultanate


    The mod has new glow effects, but because I'm using Skymod, they don't work. I will post some screens with the glow effect soon.
    The animations you can see are from vanilla. The new animations aren't implanted yet.


    Few screenshots :
    Models :

















    Units :









    Last edited by Nelduin; 05-14-2008 at 23:10.
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  2. #2

    Default Re : Wars of the Chivalry (Temporary name)

    New unit :

    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Wars of the Chivalry (Temporary name)

    some very nice looking stuff in there

    I like the idea of the maces (with the chain) - does that look ok in battle? If it comes out as a rigid one piece weapon it would rather spoil the effect, am intrigued to know if you can get it to work properly.....
    Last edited by Makanyane; 04-03-2008 at 07:20.
    Not used mods before? Looking for something small and fun?!
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  4. #4

    Default Re : Wars of the Chivalry (Temporary name)

    Yes, it will be in battle, but of course with totally new animations...
    I will post screens soon
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Re : Wars of the Chivalry (Temporary name)

    What an arsenal!

  6. #6

    Default Re : Wars of the Chivalry (Temporary name)

    I have asked to my leader... yes, the chain of the maces will be totally animated.
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  7. #7

    Default Re : Wars of the Chivalry (Temporary name)

    I have bad news today : the animations for the maces don't work... so there won't be maces in the mod...
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  8. #8
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Wars of the Chivalry (Temporary name)

    no maces *Ibrahim goes in panic mode*

    anyways, why not try another approach? the managed to have maces somewhere in IBFD...
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

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  9. #9
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Wars of the Chivalry (Temporary name)

    I wonder if you can get any further with it if you try basing on a slinger skeleton? (if you didn't already try that) Would still need new animation but I think that gives you a different bone set up which allows the whirling of the sling.
    Not used mods before? Looking for something small and fun?!
    Download the:

  10. #10

    Default Re : Wars of the Chivalry (Temporary name)

    Finally, the maces animations work. I will post screens soon.
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  11. #11

    Default Re : Wars of the Chivalry (Temporary name)

    Some new screens, with the new animations (no maces yet, but I hope soon) :
    The project is renamed : Battles of Kingdoms












    Last edited by Nelduin; 05-14-2008 at 21:47.
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  12. #12

    Default Re : Battles of Kingdoms

    New screens :












    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  13. #13
    Death and Glory TW modder Member Flying Pig's Avatar
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    Default Re: Battles of Kingdoms

    Will there be a map?
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  14. #14

    Default Re : Battles of Kingdoms

    You mean a campaign map ? For the moment it isn't planned.
    ~ Click on the picture below to see First Age of Beleriand & Middle-Earth in a Total War modification ~

  15. #15
    Megas Domestikos Member AnthoniusII's Avatar
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    Default Re: Battles of Kingdoms

    Take some clue about byzantine armies here...
    https://forums.totalwar.org/vb/showthread.php?t=103146

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