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Thread: How do I add units?

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: How do I add units?

    Ah, I'll give that a try. Thanks!
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: How do I add units?

    If you need help with the exact phrasing/syntax of console commands/cheats you can type a question mark (?) as prefix to your command.

    Example (> is a common abreviation of the start of an input line on a command prompt):
    >?toggle_fow
    >?create_unit
    >?process_cq

    And the command prompt should respond with a brief explanation of what the code you entered does; as well as it's syntax fromat -- each argument is enclosed by tags (<) & (>).
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  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: How do I add units?

    It was the quotation marks for long unit names that did the trick.

    I still can't get the move_character command to work, always says the destination tile is invalid.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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