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Thread: Apache??? WTF?

  1. #1

    Default Apache??? WTF?

    Anyone has ideas how exactly does the apache CAN LEARN FORM ENEMIES AND GET THERE ARMOUR trait works??
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  2. #2
    Knight of Fable... Member Mek Simmur al Ragaski's Avatar
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    Default Re: Apache??? WTF?

    Ity says in the manual i think, if they destroy or out an enemy with gunpowder units, you can get gunpoweder units i think, the same with armour and such...
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  3. #3
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Apache??? WTF?

    Quote Originally Posted by Insane834
    Ity says in the manual i think, if they destroy or out an enemy with gunpowder units, you can get gunpoweder units i think, the same with armour and such...
    Kill guns and you get guns. Kill horses and you get horses. It is as simple as that. The French land some stacks in the west. Attack them and kill as many musketeers and cavalry. After on (if you are good or lucky), two or three battles you will be able to train mounted thunder braves. You can't get armour upgrades because that is bugged. It is possible to mod the EDB but that will make the apaches stronger than they are now.
    Tosa Inu

  4. #4

    Default Re: Apache??? WTF?

    well the warpath is a good thing
    My deepest fear is not that I am inadequate...my deepest fear is that I am powerful beyond measure.

  5. #5
    Nolan Bushnell Cultist Member ataribaby's Avatar
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    Default Re: Apache??? WTF?

    If I were you I'd mod out natural disasters before you start the campaign. A lack of roads for the Apaches, plus bugged regions, plus spaced out settlements can mean very long travel times.

    Also, be aware that there's a suspected bug with Onde's Men. If you unlock cavalry and gunpowder too early, then the ability to recruit Onde's Men can be lost for good. As they're your only heavy-infantry/spearmen/anti-cavalry unit this can be pretty annoying.

    Here's an extract from a guide I found somewhere (can't remember where):
    Spoiler Alert, click show to read: 
    Apacheans: Gameplay Information

    With the freedom of the North American plains comes the relative in-sophistication when compared to the Meso-American civilisations to the south. The Apache warriors are brave & numerous but man for man, they are no match for their better equipped opponents. It's not all doom & gloom for the prospective Apache war chief though. Apache units are incredibly cheap. They are so cheap in fact that you will have no trouble maintaining large numbers of troops while still turning over an enormous surplus in your treasury and this will be the key to your campaign. An Aztec full-stack will soundly rout your full-stack but will they rout the second and third as well?

    Certain units are rather useful. Apachean braves throw javelins and are capable in melee as well. Onde's Men are vital because they are your only anti-cavalry infantry. Koitsenko's are excellent archers who pack a serious punch in melee as well. Later in the game, you gain access to cavalry & gunpowder units. The Thunder Brave infantry are not all that useful but the cavalry are a different matter. They can dominate the battle field against all other American factions and will defeat the old world factions if care is taken as to their use. It is unusual to have infantry as your general's bodyguard unit and care needs to be taken to protect them in the campaign.

    There has been much discussion over how to gain the upper tier buildings required to train better units like Koitsenko's, Onde's Men, and the gunpowder/cavalry units. To gain these units:

    1. Dog Soldiers - Recruit 20 missile units and capture five settlements.
    2. Koitsenko's - 50 missile units must be recruited and 15 settlements must be captured.
    3. Onde's Men - To get the second tier Raiders building, you will need to recruit 20 infantry units and win 5 battles. To get the third tier Raiders building, you need to recruit 50 infantry units and win 10 battles. Be warned. There have been reports that the game doesn't appear to consider Apache Braves as infantry so you'll need to recruit lots of Apache Scouts and Medicine Men.
    4. Gunpowder Units - Defeat 10 armies containing gunpowder units.
    5. Cavalry Units - Defeat 10 armies containing cavalry units.
    Note that there is a reported bug where unlocking cavalry/gunpowder units before Koitsenkos & Onde's Men means that you can never recruit those third tier units. There have also been reports that satisfying the above conditions does not always unlock the units so it is possible that a random factor is hard-coded into the game.

  6. #6

    Default Re: Apache??? WTF?

    Armor upgrades do not work for the Apaches. Armor Makers Tipi/Wigwam or whatever are useless. I don't remember if it is a result of the unit data or the building data but in any case, it is broken.

  7. #7
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Apache??? WTF?

    Quote Originally Posted by ReiseReise
    Armor upgrades do not work for the Apaches. Armor Makers Tipi/Wigwam or whatever are useless. I don't remember if it is a result of the unit data or the building data but in any case, it is broken.
    It is a bug (feature?) in the building data. In the EDB (export_descr_building) there is no armor bonus. so you either mod that or play without the armor.
    Tosa Inu

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