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Thread: Wierd error with gateways

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  1. #1
    Bassist, God and Modder Member Thor the Bassist's Avatar
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    Default Re: Wierd error with gateways

    Oh I think I stumbled on this. For the items etc if it's not in the vanilla folders then you have to put ../ to get the folder path in descr_building_battle.txt to go up a step. This means things like ../../bi/eod2/items/your_item.item or something.
    Last edited by Thor the Bassist; 04-13-2008 at 20:48.

    Building for the Future of METW

  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Wierd error with gateways

    yep the ../../ thing applies to entries in desc_items
    I found my problem finally....
    the vanilla version I had been copying things off had
    greek_town_gateway
    {
    full_health 40
    localised_name gateway
    level
    {
    min_health 0
    battle_stats flammability_none impact_damage_low
    item greek_town_gateway
    physical_info info_walls/info_greek_town_gateway.cas
    in greek walls

    it seems that info_greek_town_gateway.cas
    either didn't work properly initially anyway - not sure how much of greek walls are used in vanilla - or certainly doesn't work with models I'm trying to use.

    switch to
    info_walls/info_roman_town_gateway.cas
    seems to fix the problem

    (must remember to write things down or post them as they occur in future - would save lot of time!!!)
    Not used mods before? Looking for something small and fun?!
    Download the:

  3. #3
    Bassist, God and Modder Member Thor the Bassist's Avatar
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    Default Re: Wierd error with gateways

    Yeah I basically found with gateways and walls that the collision info must be vanilla originals or you cannot attack them which is a shame as this would really open up the game to modding interesting settlement design.

    Building for the Future of METW

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