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Thread: Faction Heirs - new family members

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  1. #1

    Post Re: Faction Heirs - new family members

    You might want to try Vanilla Balancing Mod if you find the predictability is getting a bit predictable RLucid. It evens the playing field, encouraging factions to expand more unpredictably.

    I must admit that after a while the predictability got to me a bit. Britannia almost always taking over the entire Western side of the world, the Egyptians beating the Greeks back in Asia Minor and The Selcuids almost always ending up as the first dead faction made the rest of the world a little tedious to monitor.

    I did seem to gain a bit of pleasure from somehow trying to break up this predictability though. For example, once, as Egypt, I simply left the Selucids to their own devices, only defending against them rather than attacking, and moving Westwards into Western Africa. The Greeks eventually managed to overrun them, but they survived a lot longer by any rate.

    Last edited by Omanes Alexandrapolites; 04-03-2008 at 16:16.
    Dawn is nature's way of telling you to go back to bed

  2. #2

    Default Re: Faction Heirs - new family members

    Britains got booted off the continent, when I was Julii. Trouble with that was, that meant I had to roll over the Germans, which then caused me to have to roll over the Dacians to, and so on and so on...

    RTW really needs a way to establish a friendly border alliance, where both factions can turn outwards on enemies. If you ignore diplomacy, and just know which bits to avoid, you have effective peace, and can leave areas very lightly protected. AI just too slow moving.

    Better diplomacy would also have enhanced unpredictability, as small events could significantly alter course of history, with a working Diplomacy system.

    The Vanilla PBM does seem hopeful. I really ought to "fairly" unlock all the factions again, and finish off current campaigns. Perhaps give BI a go, had been thinking Alexander though, once I'd given a Phalanx faction a try. So far only used merc Hoplites, which I am very underwhelmed with, as they seem too slow and ineffective compared to other methods (even in the breaches they should excel at).

    Meant to try Online battles, which was my reason for dropping bugfixer, and going back to a clean vanilla 1.5.

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