I've read in several topics that it is possible to balance battle odds (the one's that show on the engagement screen and determine the extent of victory) by using stat_health's mount health value, as it is not used for anything besides elephants in M2TW.
However, after testing a few cases, this does not seem to work. Peasants with 1, 0 or 1, 6 or 1, 10 still have 1:5 odds against Spear Militia (modded unit values, but you get the point) for instance and Mercenary Pavise Crossbowmen similarly have 1:1 odds against my DFK.
Anyone know of another way of influencing battle odds without changing unit performance in a manually fought battle at all?
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