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  1. #1
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: City Defence

    Quote Originally Posted by Ramses II CP
    I sympathize with you in that your way leads to a more fun battle, but (Presuming huge walls) you can defend a city against multiple AI stacks simultaneously with any 4-6 random freebie militia companies if you stop the ram instead.

    In almost all my campaigns the AI always builds about six rams. Stopping one is easy. stopping six in a row is near impossible.
    Tosa Inu

  2. #2
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: City Defence

    Ahh, I can see how you would think that, but if the men you send out against ram #1 (Town militia ) rout with the enemy close to the gates the gates stay closed and the AI can't get the ram to them around the routers. Plus it's too stupid to even try to capture those guys clogging the way, not that the buggy gate area makes it easy even for a player. One routing peasant can stop a thousand angry Mongols with a dozen rams.

    ...but like I said, where's the fun in that? Go get 'em in the field is my methodology. Sieges aren't MTW2's strength, unfortunately.


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