Victory! The 172 BC shot represents the last I didn't meddle severely in the East. Between then and victory I spent roughly 1.2M mnai to buy territories to give to the AS and Hai. The AS is holding out for now as the Ptolies concentrate on retaking Egypt. I even got rid of the Ptolie super-FM stack (5 FMs all max xp/command) that was single-handedly keeping the Romans at bay (they had virtually no troops just the massive auto-calc advantage super-FMs get) but the damage may have been done as the Romans can't kick them out.
As you can see, as soon as the Saka and Hai went to war (due to Hai/Ptolie alliance driving Hai away from south), the "Hai Steppe Problem" reemerged. Of course, now the Baktrian Beast has declared war and I expect the ass-kicking to be delivered forthwith.
At least the increasingly strained war has kept the Romans from trying to raid again. The same could not be said about the KH. It forced me to take the extreme step of razing Greece/Macedonia to the ground with 4 stacks of mercs and letting revolts have their way. This has led to the Maks getting Epeiros into a protectorate and KH/Epeiros fighting on roughly equal terms. So far, Maks/KH has not reignited. I spent 1M and gave back Buridava to the Getai to get them as my Protectorate, since I really had not interest in the underdeveloped Illyrian towns and reaching all the way to the Pontus Euxinos would unnecessarily have exposed my forces to raids both north and south. Heck, I didn't even really want Naissos but I really wanted to see the victory screen.
The only real "goal" that I have left would be to take the Boii homeland, which, ironically, I wouldn't be able to get Boii Cingetos from since it is not an Expansion territory of mine, yet all the other territories which I could recruit them from are Expansion. Since the easiest way to beat the Boii Eleutheroi would be to wait until I have about 8M mnai (say 100 turns tops) and then bribe all the stacks that lack FMs and use them to conquer, it may be time for me to call this campaign done.
I have no real desire to head into Asia Minor and Mesopotamia, as all that would be available to me would be the standard fare of regionals and I'd be stuck going through all the major pike-using factions that are left and frankly, the Celtic lineup is not designed to be able to beat and consistently hold that area of the world. While the AI stupidity would probably allow me to do so, realistically the Celts would face the same problems that the Romans did in that the archer- and cavalry-heavy factions over there would inflict excessive casualties to make it worth the while of defending.
Now with the factions that are left in my game, considering that they are generally Hellenistic, it is *slightly* more feasible since they are not uber-cavalry and uber-archer, though all 3 (AS, Ptolie, Baktria) can field far better cavalry then me and the waves of phalanxes would take its toll, especially once the computer decided to send 10 Klerouch Agema or Argyaspides or such after me. And they still have access to the superior archer levies or the east, so that would mean 2 of the 3 arms of my military are already at a disadvantage. Even the Getai with their combination of falxes + HA were inflicting more casualties then I would have preferred.
If I did continue, I would probably play up until I had taken the Boii homeland and then assimilated the Balkans, stopping at the Hellespoint. But that wouldn't be for another 50-60 years at least as I completely devastated the whole of Greece and Macedonia. That would leave my empire as very large, wealthy, and with easily defensible borders, able to draw on diverse fighting styles suited for the rough terrain which generally characterizes my empire: skirmishing and semi-skirmishing infantry from Iberia, Gaul, and Britain, skirmishing cavalry from Cantabria, Ireland, and Gaul, missile levies from Greek, Gallic, and Iberian possessions, medium melee noble cavalry and medium melee/jav-cav hybrids, disciplined line spearmen, loose swordsmen, shock infantry, and the bread-and-butter close-order heavy infantry. As long as the terrain is not flat and vast the troops I can draw on should be able to go toe-to-toe with any army that could be arrayed against me.
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