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Thread: 1.x AI Faction Progression Thread

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  1. #1
    Clear the battlefield... Member Tarkus's Avatar
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    Default Re: 1.1x AI Faction Progression Thread

    I haven't started a 1.1 campaign yet -- haven't even downloaded the new install -- but after reading this thread I'm struck by the sweeping conclusions people are making ("Faction X much better than before"..."Faction Y doesn't do anything anymore") based on just a few years of playing through a single campaign.

    This is a simulation, folks...with each faction's activities subject to the whims of fate (Fortuna?!) over the years AND between replicate campaigns, even played by the same person on the same computer in an iterative fashion. I would think a little more experience collected by our great and enthusiastic community would be warranted before significant conclusions are drawn about the long-term strategic behavior of one or another faction. After all, it's only been four days!!!

    I have seen the future and it is very much like the present, only longer -- Kehlog Albran, The Profit

  2. #2

    Default Re: 1.1x AI Faction Progression Thread

    Still some trends are emerging. And it's all good as far as I'm concerned. Every faction is seriously trying to expand, unlike in 1.0. Some are very unsuccesful so far (like the Casse in my game) but try they do, which didn't happen in 1.0. So far I like the AI expansion. It feels more... I don't know... challenging.
    The path is nameless - Lao Tse

  3. #3
    ETW Steam: Little Fox Member mini's Avatar
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    Default Re: 1.1x AI Faction Progression Thread

    and is this with BI.exe or RTW.exe?

    As I gather, BI exe gives a better AI?
    I got BI, but i always get an install shield error when i put the cd in, so i'm forced to stick with rtw.exe, which installs just fine.

  4. #4

    Default Re: 1.1x AI Faction Progression Thread

    Mine is without BI.
    The path is nameless - Lao Tse

  5. #5

    Default Re: 1.1x AI Faction Progression Thread

    BI is definitely better for naval invasions than R:TW. Any other AI improvements are only marginal.

  6. #6
    Wannabe Member The General's Avatar
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    Default Re: 1.1x AI Faction Progression Thread

    Quote Originally Posted by Titus Marcellus Scato
    BI is definitely better for naval invasions than R:TW.
    There are no naval invasions in RTW.

    Or, well, I've never seen one.
    I has two balloons!

  7. #7

    Default Re: 1.1x AI Faction Progression Thread

    Naval invasions are a common occurrence in BI. In my Romani campaign, the carthaginians will invade sicily, corsica, and sardinia when you capture it from them. I've also had the Epirotes and KH invade Italy too. For the first time, I am forced to built and keep up a half-way decent navy to protect myself. The AI also assembles much better armies too (no more skirmisher armies either).

    BI is definitely worth trying. It is far more challenging.

  8. #8
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: 1.1x AI Faction Progression Thread

    Quote Originally Posted by The General
    There are no naval invasions in RTW.

    Or, well, I've never seen one.
    In my Romani game, the Karthadastim just reinforced Sicily with an additional family member and three decent pike units. Not exactly an invasion, but better than nothing.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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