Results 1 to 30 of 1508

Thread: 1.x AI Faction Progression Thread

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Hax's Avatar
    Join Date
    May 2007
    Location
    The Netherlands
    Posts
    5,352

    Default Re: 1.1x AI Faction Progression Thread

    Distance to Capital?
    This space intentionally left blank.

  2. #2
    Guest Dayve's Avatar
    Join Date
    Oct 2005
    Location
    England
    Posts
    1,659

    Default Re: 1.1x AI Faction Progression Thread

    Quote Originally Posted by Hax
    Distance to Capital?
    Definately not... My eastern-most provinces all have between 3-8 thousand population (i've been purposely building them up for when the time comes to harvest the riches of the far-east) and only one of them has a governor, and even he only has 1 influence wreath.

    Their loyalty is at least 75%, and that's with high and very high taxes.

  3. #3

    Default Re: 1.1x AI Faction Progression Thread

    Whats the unrest level? Probably chocked full of enemy spies. Either that or you have an incompitent govenor.

  4. #4
    Member Member Hax's Avatar
    Join Date
    May 2007
    Location
    The Netherlands
    Posts
    5,352

    Default Re: 1.1x AI Faction Progression Thread

    Yep, could be either. Governor really screws things up, or spies. Was just about to say that.

    DAMN YOU SDRAGON!
    This space intentionally left blank.

  5. #5

    Default Re: 1.1x AI Faction Progression Thread

    1.1 Baktria campaign(VH/M) so far, stayed away from former provinces till 232, so Pahlava ,AS and Saka are slugging each other over it:


    260




    250




    240




    230:



    Got most of the AS cities by managing to rebel them with 2 spies and 1 assasin, then taking them(example Persepolis in 250 pic).

    Need 4 more provinces on North, so i have to face Saka tanks now.

    My Prodromoi did grunt work against Pahlava Kata's.It took me 8 years of fighting with them.But they left me fully developed cities.

    Only one that is asleep is Getai.
    Last edited by mlp071; 04-19-2008 at 16:23.

  6. #6
    Resident Pessimist Member Dooz's Avatar
    Join Date
    Jan 2005
    Location
    AEnima city, USA
    Posts
    1,897

    Default Re: 1.1x AI Faction Progression Thread

    I'm loving that AI action mlp.

    One thing that particularly caught my eye was the Puno-Iberian wars. By 250, Carthage had almost half the peninsula, but as time went on, the Iberians united the rest of the northern tribes, and with their power consolidated, worked at taking back the southern half from Carthage. And it worked! As it stands now, they've pushed them all the way back down to just the southern coast. Good stuff.

  7. #7

    Default Re: 1.1x AI Faction Progression Thread

    Quote Originally Posted by Wonderland
    I'm loving that AI action mlp.

    One thing that particularly caught my eye was the Puno-Iberian wars. By 250, Carthage had almost half the peninsula, but as time went on, the Iberians united the rest of the northern tribes, and with their power consolidated, worked at taking back the southern half from Carthage. And it worked! As it stands now, they've pushed them all the way back down to just the southern coast. Good stuff.

    Yeah, Lusotanons are sieging those leftover southern Punic towns.

    Sadly Pontus went other way, after promising start, they got stomped by ASAS appears to be moving all of their forces towards me , so maybe that will give them breathing room.

    Pahlava had their reform units and full contingent of their best Kata's before they went down , so that was really nice to see. I had some battles where they fielded up to 10 Kata's in addition to infantry.

    +++ EDIT: I just noticed that Pontus actually landed stack in Chersonesos by sea(gotta love BI.exe). I am impressed now with 1.1 so far
    Last edited by mlp071; 04-20-2008 at 04:33.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO