I stand corrected but then I never used the city mod.
On other news...
I'm sure I don't need to tell you who I am.
Most of the progression has been fairly standard with a few notable exceptions, all of which are directly or indirectly related to my actions.
The first is that the Aedui are holding on and gaining ground mainly because I allied with them then allied with the Sweboz, which put them at peace. The Aedui and Sweboz are now allies themselves while I am no longer an ally of the Aedui. Next is the slow Baktrian demise after I gifted them my "at-risk" provinces. It finally came crashing down for them around 234 BC when the Pahlava stormed Baktra, then the Saka in 230 BCE after it revolted back to Baktria. Now they sit as the Saka's protectorate and I eagerly await the coming of the Saka *sarcasm*. After that we have the situation in Greece. I eliminated the KH mainly b/c I had no desire to see them grow by revolution and then had a brief war with the Maks in which we traded Sparta for Mytilene. Now the Maks sit at peace with the world, though I doubt it can lat too much longer as Epeiros blocks their expansion. Speaking of those green buggers....wow. I thought Rome was going to steamroll as by 260 BCE it had taken Corsica, Sardinia, the Balaeric Isles, all of Sicily, all of Italy, and was expanding along the coast into Spain. they had the Arveni as a 3 province protectorate and for a couple decades had Epeiros as a 6 or 7 province protectorate. Then it all started to unravel about 10 years ago. All those cities that normally would have revolted to the KH? Well now the went to Epeiros. Taras, Rhegion, and Syracuse all revolted in under a year to Epeiros, naturally canceling the protectorship. The cutting off of funds and troops from that area proved deadly as the Carthies wasted little time in seizing Corsica and Sardinia back, further crippling Roman income. Once the Carthies marched up the coast of Spain and began assaulting advance Roman positions, it was over. Unable to hold back the quadruple threat of Gauls, Greeks, Germans, and Africans the Romans have just collapsed and been split apart, with Epeiros being the big winner of the pie-grabbing contest.
We'll get to see if the Carthies can survive outside of Africa as I intend to drive them out now that they have begun the Sand Wars with me.
Other than that, fairly expected AI progression.
One question though: are the TAB a post-reform or post-March of Time unit. None of my L5 barracks that I have built will allow me to recruit them.
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