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  1. #1

    Default Re: 1.1x AI Faction Progression Thread

    Quote Originally Posted by Mediolanicus View Post
    Unless you have MAA's city mod installed, that is.
    I stand corrected but then I never used the city mod.

    On other news...


    I'm sure I don't need to tell you who I am.
    Most of the progression has been fairly standard with a few notable exceptions, all of which are directly or indirectly related to my actions.
    The first is that the Aedui are holding on and gaining ground mainly because I allied with them then allied with the Sweboz, which put them at peace. The Aedui and Sweboz are now allies themselves while I am no longer an ally of the Aedui. Next is the slow Baktrian demise after I gifted them my "at-risk" provinces. It finally came crashing down for them around 234 BC when the Pahlava stormed Baktra, then the Saka in 230 BCE after it revolted back to Baktria. Now they sit as the Saka's protectorate and I eagerly await the coming of the Saka *sarcasm*. After that we have the situation in Greece. I eliminated the KH mainly b/c I had no desire to see them grow by revolution and then had a brief war with the Maks in which we traded Sparta for Mytilene. Now the Maks sit at peace with the world, though I doubt it can lat too much longer as Epeiros blocks their expansion. Speaking of those green buggers....wow. I thought Rome was going to steamroll as by 260 BCE it had taken Corsica, Sardinia, the Balaeric Isles, all of Sicily, all of Italy, and was expanding along the coast into Spain. they had the Arveni as a 3 province protectorate and for a couple decades had Epeiros as a 6 or 7 province protectorate. Then it all started to unravel about 10 years ago. All those cities that normally would have revolted to the KH? Well now the went to Epeiros. Taras, Rhegion, and Syracuse all revolted in under a year to Epeiros, naturally canceling the protectorship. The cutting off of funds and troops from that area proved deadly as the Carthies wasted little time in seizing Corsica and Sardinia back, further crippling Roman income. Once the Carthies marched up the coast of Spain and began assaulting advance Roman positions, it was over. Unable to hold back the quadruple threat of Gauls, Greeks, Germans, and Africans the Romans have just collapsed and been split apart, with Epeiros being the big winner of the pie-grabbing contest.
    We'll get to see if the Carthies can survive outside of Africa as I intend to drive them out now that they have begun the Sand Wars with me.
    Other than that, fairly expected AI progression.

    One question though: are the TAB a post-reform or post-March of Time unit. None of my L5 barracks that I have built will allow me to recruit them.
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  2. #2
    Guitar God Member Mediolanicus's Avatar
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    Default Re: 1.1x AI Faction Progression Thread

    Quote Originally Posted by LordCurlyton View Post
    I stand corrected but then I never used the city mod.
    I wasn't trying to correct you or anything, I was just pointing it out. :)

    Strange map you've got there. Good Getai expansion. Weird Roman expansion...


    Quote Originally Posted by Subotan View Post
    I've started a Baktria game, and the Seleukids conquered Galatia, and it revolted Arveni by 269 BC.
    Happens quite a lot...
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  3. #3

    Default Re: 1.x AI Faction Progression Thread


    *insert Star Wars Imperial theme*
    Mission Accomplished on driving the Carthies out of Africa. Now the Confederation of the Balaeres must fight for its survival against its many mainland enemies (now including the Arveni!).
    The Romans are basically trading exterior territories for consolidation. If things keep going as they have in the next 5-10 years the Romans might mount a comeback. They've already retaken Arretium and with Epeiros engaged by the Maks and me they might yet get back into Roma. Even though the Aedui are not fighting the Sweboz they still seem to be running short of cash. The Saka have begun assaulting the Eleutheroi cities now that they eliminated Baktria. Saka-Sauro war not unexpected and the Sauro are slowly losing ground as usual.
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  4. #4
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Love that empire, whats next, across the Hellespont? As for TABs, the AI always seem to throw them at me early in my Pahlav games so I don't think they are a post reform unit.

  5. #5

    Default Re: 1.x AI Faction Progression Thread

    Well I should have mentioned I got my answer: tis a unit you get with Kataphraktoi. Makes sense, considering the description given in-game I guess. Definitely isn't the March of Time, since the Romans never made a Huge City (with the possible exception of Roma).
    What's next? Well, I'll be defensive for a bit while I consolidate and develop my new domains, probably take Byzantion and shore things up there. Keep a strong enough garrison and my Getic allies will stay preoccupied with the steppe battles and sending stacks into super-Eleutheroi territory. After that, presuming the Saka have not attacked our extended border. I will conquer Greece and Macedonia and then work on finishing my VCs in the East, which means I'll be the aggressor in the inevitable clash of titans. Even with Catas I'm not looking forward to fighting the Saka.
    EDIT: I'm tempted to take the last two Hai settlements (I know I will have to eventually for VC) so I can build up and get some noble HAs.
    Last edited by LordCurlyton; 01-05-2009 at 06:28.
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  6. #6
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Romani
    234BC
    EB 1.1
    My previously known 'Autoresolve all battles' campaign.
    Spoiler Alert, click show to read: 

    Year 238BC for reference.



    There was a battle against Sweboz that I fought. They attacked me in Bagacos(sp?) and if I would've lost that then all my settlements in Gaul would've been easy pickings because my other Army there was fighting against Aedui and all new Legions I recruited I had sent against KH.

  7. #7
    Member Member Hax's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Romani Campaign.
    No Forced Diplomacy

    262 BCE


    252 BCE


    242 BCE


    232 BCE


    Spoiler Alert, click show to read: 
    Romani: That's me. Things are going pretty swell, I'm expanding steadily and without any haste (though I had to kick the Sweboz back over the mountains

    Kart-Hadast: Have been pretty dormant after I slapped them out of Sicilia.

    Arche Seleukeia: Were doing pretty well, until they were being attacked by the Ptolemaioi, Pahlava and Hayasdan(!).

    Ptolemaioi: Nothing spectacular, killing Seleucids.

    Baktria: Were doing okay against the Sakae, but then lost their capital and most of their provinces.

    Sakae: Killing Baktria, and have been attacking Seleucid settlements.

    Sauromatae: Nothing really interesting. Usual stuff.

    Pahlava: Expanding into Seleucid territory, though not really fast.

    Hayasdan: Un-ho-ly crap. When I saw that they and the AS were at war, I found out that the Hay took the first step, and they had conquered Karkathiokerta and Edessa, which is really unusual. They have also taken Seleukeia, but you can see that in the next update.

    Pontos: Dormant until about 240, after which they went insane and conquered Mazaka and Sinope shortly after another.

    Epeiros: Conquered Pella and Thracian settlements, blah blah.

    Makedonia: Got slapped hard by the Koinon Hellenon and Epeiros.

    Koinon Hellenon: Regained all of the Peleponessos and Athenai, and Halikarnassos recently rebelled.

    Getai: Good expansion, grabbing settlements all around Buridava.

    Sweboz: Took the usual route, crossing into the Alps, after which they tried to take Mediolanum. I then sent three legions to deal with these Teutonic invasions and then I gifted the Alpic towns to the Aedui (who are my allies).

    Aedui: Engaged with the Arverni, got two settlements as a gift and are gaining the upper hand in this fight.

    Arverni: Engaged with the Aedui, are slowly losing to the Aedui.

    Casse/Lusotannan: Normal expansion.
    Last edited by Hax; 01-05-2009 at 15:00.
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